03-19-2022, 02:19
(This post was last modified: 03-20-2022, 16:44 by TheUncleBobbyB.)
This is my updated version of my Gunfight mod for IW4x. I've added several new features since my first release. I hope you enjoy this as much as my friends and I have!
Video
https://youtu.be/MYPxrsmloB0
Change Log
Known Issues
Supported Maps
Custom Weapons
Custom Dvars
change_loudout_round
The amount of rounds until the weapon changes. Default is 2 but can be changed to whatever you want.
Example:change_loudout_round 2
forced_weapon
Use this to force a weapon category. Options are assault, sniper, bolt, bolty, pistol, lmg, smg, shotgun
Example: forced_weapon sniper
Download Links
Video
https://youtu.be/MYPxrsmloB0
Change Log
- Added stims (Heals and boost speed for 4 seconds)
- Enabled Thermal overlay to allows players to see one another across the map. (Closest thing to xray vision)
- Added 14 custom weapons. Credits to RZT
- Added perks to each loudout. They are too randomized.
- Buffed the under barrel shotgun.
- Updated thedamage nerf from 30% down to 10%.
- Updated Terminal's gunfight area inside the terminal. Previously it was outside.
- Force the same 3 perks when doingbolty only matches. (Sleight of Hand Pro, Lightweight Pro, and Commando Pro)
- Force throwing knifes only during bolty only matches.
- Added Weapon modes to the map voting. (Terminal - Sniper Weapons,Favela - All Weapons, etc.)
- Added MW 2019 gunfight audio intro at the beginning of each new match.
- Added flag capturing audio notifications. ("The enemy is capturing the flag!", "Capture the flag or take everyone else out!")
- Allow players to move in place while waiting for the next round to start.
- Made the final kill cam dynamic. (Kill cams will be longer if theplayer gets multiple kills within 10 seconds of the final kill of the round.)
- Made melee only do 50 damage. (similar to MW 2019)
Known Issues
- Players gunfight hud moves to random places on kill cams
- Sometimes your score (damage) resets
Supported Maps
- Afghan
- Backlot
- Bailout
- Betatnl
- Bloc
- Bog
- Carrier
- Castle
- Chemical Plant
- Convoy
- Countdown
- Crash Tropical
- Creek
- Crossfire
- Farm
- Favela
- Firing Range
- Freighter
- Highrise
- Invasion
- Killhouse
- Lost
- Luna
- Nuketown
- Overgrown
- Pipeline
- Quarry
- Rasalem
- Resistance
- Rust
- Rust2
- Rust Long
- Salvage
- Scrapyard
- Sharqi Day
- Shipment
- Shipment Long
- Standoff
- Subbase
- Summit
- Terminal
- Wasteland
Custom Weapons
- AS50
- XPR50
- Locus
- Lynx
- Mors
- L96A1
- MSR
- KAR98K
- Outlaw
- Ballista
- DSR
- M1 Iron
- SRM1216
- 870 MCS
Custom Dvars
change_loudout_round
The amount of rounds until the weapon changes. Default is 2 but can be changed to whatever you want.
Example:change_loudout_round 2
forced_weapon
Use this to force a weapon category. Options are assault, sniper, bolt, bolty, pistol, lmg, smg, shotgun
Example: forced_weapon sniper
Download Links