03-20-2013, 22:02
We now have new so called leaked info about Battlefield 4. No idea if it is true or just new rumor, but I think it was worth sharing. Source:
http://wccftech.com/battlefield-4-sticks...mber-2013/
Many new details of DICEs upcoming next-generation Battlefield 4 FPS have been leaked by Chiphell forums. According to the leaker, the details would be mentioned in the April issue of the Edge magazine while the game itself would be announced at GDC 2013 during 26th 27th March.
Battlefield 4 Gets Frosbite 2.5 Engine Destruction 4.0, Tessellation, Dynamic Weather Affects
In our previous article, we mentioned how the next generation Battlefield 4 would utilize 80% of the Frostbite engines power compared to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would feature much more enhanced visuals with PC being the lead platform for the game. According to the details, Battlefield 4 would maintain a steady 60 FPS on 720P resolution on both next generation consoles which include the PS4 and Xbox 720 which is a slight bit of a disappointment since earlier rumors suggested 1080P/60 FPS target for the next-gen consoles. However, the next generation consoles including the PC would get 64 players while the Xbox 360 and PlayStation 3 would stick to the default 24 player setup which is currently seen on Battlefield 4.
Frostbite 2.5 would be a complete overhaul of the current Frostbite 2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the game would feature Dynamic weather effects such as rain, sandstorms, fog, haze and would be totally random. Each map would get these dynamic weather effects and would change depending on the variable conditions. As you may have noted, the cover image shows a glimpse of these weather effects such as rain. Battlefield 4 would also bring back the much renowned and upgraded Destruction 4.0 system to the game which would offer destructible environments and buildings which we saw back in Bad Company 2. PC versions would benefit from compute power which would render these dynamic destructible effects much more realistically. Furthermore, all of the environment including water, terrain and characters/NPC would make use of the new tessellation technology implemented inside Frostbite 2.5.
Battlefield 4 Set in China During 2020, Maps, Weapons Confirmed
The game would be set in 2020 but maintains a modern day setting featuring China and USA as the main infantry factions. The single player section of the game would be around 5-6 hours long in which there would be 2 campaigns of the PLA factions and would bring back the renowned animation effects of Bad Company series. Just like Battlefield 3s Capsian border where the main tower collapses at the end of the game, a map would be based in Shanghai China at the end of which the Orient Pearl tower would collapse. Not much single player details were given but there are a ton of Multiplayer details such as the maps which include:
Commander system as expected is definately making a return to the game with the leading commander Providing fire, recharges and UAV detection support to their team. Skill system has also been overhauled. According to the leak, Micro-transactions would be available in the game but they wont affect the balance of the game at all and are entirely optional which is great to hear. As for DLCs, the game would get after a while a map pack which would bring four further maps to the game which include:
http://wccftech.com/battlefield-4-sticks...mber-2013/
Many new details of DICEs upcoming next-generation Battlefield 4 FPS have been leaked by Chiphell forums. According to the leaker, the details would be mentioned in the April issue of the Edge magazine while the game itself would be announced at GDC 2013 during 26th 27th March.
Battlefield 4 Gets Frosbite 2.5 Engine Destruction 4.0, Tessellation, Dynamic Weather Affects
In our previous article, we mentioned how the next generation Battlefield 4 would utilize 80% of the Frostbite engines power compared to 30% utilization in Battlefield 3. The new Frostbite 2.5 engine would feature much more enhanced visuals with PC being the lead platform for the game. According to the details, Battlefield 4 would maintain a steady 60 FPS on 720P resolution on both next generation consoles which include the PS4 and Xbox 720 which is a slight bit of a disappointment since earlier rumors suggested 1080P/60 FPS target for the next-gen consoles. However, the next generation consoles including the PC would get 64 players while the Xbox 360 and PlayStation 3 would stick to the default 24 player setup which is currently seen on Battlefield 4.
Frostbite 2.5 would be a complete overhaul of the current Frostbite 2.0 engine with DirectX 11 compatibility only on PC. Furthermore, the game would feature Dynamic weather effects such as rain, sandstorms, fog, haze and would be totally random. Each map would get these dynamic weather effects and would change depending on the variable conditions. As you may have noted, the cover image shows a glimpse of these weather effects such as rain. Battlefield 4 would also bring back the much renowned and upgraded Destruction 4.0 system to the game which would offer destructible environments and buildings which we saw back in Bad Company 2. PC versions would benefit from compute power which would render these dynamic destructible effects much more realistically. Furthermore, all of the environment including water, terrain and characters/NPC would make use of the new tessellation technology implemented inside Frostbite 2.5.
Battlefield 4 Set in China During 2020, Maps, Weapons Confirmed
The game would be set in 2020 but maintains a modern day setting featuring China and USA as the main infantry factions. The single player section of the game would be around 5-6 hours long in which there would be 2 campaigns of the PLA factions and would bring back the renowned animation effects of Bad Company series. Just like Battlefield 3s Capsian border where the main tower collapses at the end of the game, a map would be based in Shanghai China at the end of which the Orient Pearl tower would collapse. Not much single player details were given but there are a ton of Multiplayer details such as the maps which include:
- Diaoyu Island
- Tiananmen
- Shanghai Bund
- Xizhimen
- Xizhimen Rush
Commander system as expected is definately making a return to the game with the leading commander Providing fire, recharges and UAV detection support to their team. Skill system has also been overhauled. According to the leak, Micro-transactions would be available in the game but they wont affect the balance of the game at all and are entirely optional which is great to hear. As for DLCs, the game would get after a while a map pack which would bring four further maps to the game which include:
- Power station in Dalian
- Daqing oil field
- The great wall of China
- Wake Island (Classic Battlefield Map)