11-21-2010, 02:28
Thanks to Nukem for the codes
Bunkers in Black Ops
|
11-21-2010, 02:28
Thanks to Nukem for the codes
11-21-2010, 15:58
ill do m8 could u give all codes ill make an coordinates modd whit ufo ect.
) p.s we just use the same code as mw2? like createwalls((0,0,0),(0,0,0));
11-21-2010, 18:20
Soon im gonna make a thread with all these information... but i need the ufo codes. I will search for them and then do my thread with Walls, Ramps, Grids etc.. but elevator im not sure if its work..
Killingdyl gonna do the rest.
11-21-2010, 21:07
11-21-2010, 21:17
(11-21-2010, 18:20)Jailbreak Wrote: Soon im gonna make a thread with all these information... but i need the ufo codes. I will search for them and then do my thread with Walls, Ramps, Grids etc.. but elevator im not sure if its work.. give me urs and il post my ufo mode in it
Can i put in pastebin if im allowed ?
http://pastebin.com/6VUnrS7t I didn't put the coordinates in all maps cuz im not sure if its work. I was about to try it but mod loader stop working. They is coordinates, my walls, Ramps model and the map things for see the bunkers in game. Like i said im not sure if its work this is only the map edit transfer to rank for black ops Give me ufo now!
11-22-2010, 02:34
(11-21-2010, 21:17)TheSaboteur Wrote:I have UFO mod Btw can someone use the building function i released?(11-21-2010, 18:20)Jailbreak Wrote: Soon im gonna make a thread with all these information... but i need the ufo codes. I will search for them and then do my thread with Walls, Ramps, Grids etc.. but elevator im not sure if its work..
Carepackage model names:
Code: mp_supplydrop_ally They must be precached to work properly. A casual conversation between barata and I about Nukem.
11-22-2010, 10:40
just look for my mod
its all in there, just need to change models
11-22-2010, 12:45
(This post was last modified: 11-22-2010, 12:45 by alistair3149.)
(11-22-2010, 07:29)master131 Wrote: Carepackage model names:All precached in other files, no need to precach again (11-22-2010, 10:40)Killingdyl Wrote: just look for my modSome function is not working, need to recode |
Users browsing this thread: |
2 Guest(s) |