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Help A few questions
#1
Is it possible to make a map all dark and foggy?
So like I don't see very much and it's night or something, like that.
(Needs to be a plugin)
And is it possible to make ONLY infected team slower/faster?
And the big hard question Tongue
I want to make that you go from map to map, and the survivors will stay survivor, and the infected will stay infected, and I also want to take the guns with it.
If that weapons is not possible, I really want that onmapchange, that survivors stay survivors, and infected stay infected Tongue.

Can anyone help me with this? Big Grin
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#2
Everything except second is surely possible
The first question just requires changing of vision try icbm or aftermath for the third one it is a little difficult. First carete a list of survivors and infected OnPreMapChange and then on after map change kill everyone who was in infected list and they become infected again
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#3
(02-17-2013, 11:20)archit Wrote: Everything except second is surely possible
The first question just requires changing of vision try icbm or aftermath for the third one it is a little difficult. First carete a list of survivors and infected OnPreMapChange and then on after map change kill everyone who was in infected list and they become infected again

I thought second zoomby alex made it, he made super fast zombie.
(I'm not sure if he made it or @sailormoon did before sailormoon comes rage here because he made it Troll )

Okay thanks, but
"The first question just requires changing of vision try icbm or aftermath"
I am kinda noob with this than, how do I change vision?
And I use the addon you know? xD
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[Image: hax0r3ez.gif]
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#4
(02-17-2013, 12:47)99IRock Wrote:
(02-17-2013, 11:20)archit Wrote: Everything except second is surely possible
The first question just requires changing of vision try icbm or aftermath for the third one it is a little difficult. First carete a list of survivors and infected OnPreMapChange and then on after map change kill everyone who was in infected list and they become infected again

I thought second zoomby alex made it, he made super fast zombie.
(I'm not sure if he made it or @sailormoon did before sailormoon comes rage here because he made it Troll )

Okay thanks, but
"The first question just requires changing of vision try icbm or aftermath"
I am kinda noob with this than, how do I change vision?
And I use the addon you know? xD

Why fog spawning is not possible?
That's idea, i'll make fog plugin Dumb Bitch
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
(02-17-2013, 13:27)SailorMoon Wrote: Why fog spawning is not possible?
That's idea, i'll make fog plugin Dumb Bitch

I don't see the fun of this, what do you mean -.-
Did I say fog spawning is not possible?
I think I didn't :O
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#6
http://code.google.com/p/rollthedice/sou...s/Night.cs
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#7
Wow thanks so much @JariZ
Code:
Owner.SetClientDvar(Client.ClientNum, "r_singleCell \"1\"");
Owner.SetClientDvar(Client.ClientNum, "r_colormap \"0\"");
and
Code:
Owner.SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");
Owner.SetClientDvar(Client.ClientNum, "r_colormap \"1\"");

How do I make this just onplayerspawn ? or something like that?
Thanks already so much Big Grin


Second question again :
I have this on a chat command !thirdperson
Code:
SetClientDvar(Client.ClientNum, "cg_thirdperson 1");
Just a question do I make everyone thirdperson by using this:
Code:
SetClientDvar(Client, "cg_thirdperson 1"); // Removed ClientNum
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#8
1. I'm not sure if those are patched by IW, but onplayerspawn just do Client.SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");
2. Try using null as clientnum
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#9
(02-17-2013, 15:40)JariZ Wrote: 1. I'm not sure if those are patched by IW, but onplayerspawn just do Client.SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");
2. Try using null as clientnum

r_singleCell sucks Confused
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#10
(02-17-2013, 15:51)SailorMoon Wrote:
(02-17-2013, 15:40)JariZ Wrote: 1. I'm not sure if those are patched by IW, but onplayerspawn just do Client.SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");
2. Try using null as clientnum

r_singleCell sucks Confused


What does singleCell?

Client.SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");

Doesn't exists


SetClientDvar(Client.ClientNum, "r_singleCell \"0\"");

This does
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