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Help Background pixelated O_O'
#1
Question 
I have a problem with my modtools. I have an image which I want to convert into a .iwi so I could use it as a background or a loadscreen for a mod.
The image is fine before and after converting into .iwi. The problem arises after I compile and start up the mod. The image gets extremely pixelated.

This happens for both, menu bg and loadscreen.
I've tried with multiple different images. (Resolutions as high as 1920 x 1200) which I then converted into 1024 x 1024.

I've tried both, photoshopping a .tga and making that into a material with AssMan, as well as tried converting a .png to .iwi with Jarizz's texture compiler. Both with same result.

Also I made a test with the compiler.
I used this .png image as my original picture:
(Scaled it down a bit from 1920 x 1200 so the upload would be fast)


I received the 1024 x 1024 resized .iwi file and converted it back into a .png just to see if the .iwi was broken. Got this as the new image:


That's all good for now. I added the .iwi into my mod/images/ folder and renamed it into menu_mp_background_main2.iwi. I added

Code:
material,menu_mp_background_main2

into my mod.csv.
Then I compiled the .iwd and .ff and it gave no errors. When I load the mod, I get this as a result:

[Image: enjin-103434-13169654251028747231-blue.png]
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#2
why you load material, just replace image.....
It should be tga>iwi.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
Tried making tga into iwi with Asset Manager which had the same result, and I did also try without adding the material into the mod.csv. Neither had any difference.

I'm assuming that the texture compiler also makes the .png into a tga and from there to iwi anyway.
[Image: enjin-103434-13169654251028747231-blue.png]
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#4
Checked game cache for all related things, no use.

Last desperate bump if anyone has any solutions.

Also it's not with the compiling either since I can add background.iwi's made by other people and they work just fine.
[Image: enjin-103434-13169654251028747231-blue.png]
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#5
AWESOME TUTORIAL!!!111!
Step 1. Install Paint.NET
Step 2. Install http://www.itsmods.com/forum/Thread-Rele...-v1-0.html
edit: how f***** hard is it to change a background, seriously...
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#6
(12-22-2011, 19:56)jariz Wrote: how f***** hard is it to change a background, seriously...

lol.... I have tried that... I am able to change the background, but the quality becomes shit. Even with loadscreens.

If you don't want to help, no problem. Don't need to be a bitch about it. Just leave the topic alone, if you can't help.
[Image: enjin-103434-13169654251028747231-blue.png]
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#7
[Image: tut.png]
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#8
What DPI is the original Image done at??
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#9
I have the same problem -.-
Doesnt exists any solution???
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#10
Or you just do it how it should be -> check the tutorials.......
Black Ops Mods:

RPG(rocket launcher) mod
Get the Specials

Old aliasses:

eliteCVDelite
CVD

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