10-29-2012, 05:01
Hey guys I need some help on this code here:
And if I insert into let's say Highrise it won't create the death barrier. Any help?
Code:
CreateKillIfBelow(z)
{
level thread KillBelow(z);
}
KillBelow(z)
{
for(;;)
{
foreach(player in level.players)
{
if(player.origin[2] < z){
RadiusDamage(player.origin,100,999999,999999);
}
wait .1;
}
wait .15;
}
}
Code:
CreateKillIfBelow(1750);
Do not take life too seriously. You will never get out of it alive.