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Help Spawning a model of a C4 in your player`s hands
#1
Hi all,

I have a problem with spawning a model in the hands of the player.
It should spawn the model of a Satchel Charge in your hands.
This is the model I want to spawn.
Name: "weapon_c4_mp_detect"
[Image: c4.png]
Any idea on how to do this?
Thanks already ^^
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#2
just give weapon c4_mp? without ammo obviously.
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#3
(07-20-2011, 13:05)iBanana Wrote: just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.
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#4
(07-20-2011, 13:53)Robyrq Wrote:
(07-20-2011, 13:05)iBanana Wrote: just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.

satchel charge doesnt have a working model in the mod tools if thats what you mean
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#5
(07-20-2011, 14:22)Scripts18 Wrote:
(07-20-2011, 13:53)Robyrq Wrote:
(07-20-2011, 13:05)iBanana Wrote: just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.

satchel charge doesnt have a working model in the mod tools if thats what you mean
Thats what I need an Unworking model!, It`s just for displaying purposes.
Reply

#6
(07-20-2011, 14:29)Robyrq Wrote:
(07-20-2011, 14:22)Scripts18 Wrote:
(07-20-2011, 13:53)Robyrq Wrote:
(07-20-2011, 13:05)iBanana Wrote: just give weapon c4_mp? without ammo obviously.
Thats not what I need.
I know you can give the weapon "satchel_charge_mp" thats C4, but...
I need the model of the package and not the detonator wich you get when spawning the weapon.

satchel charge doesnt have a working model in the mod tools if thats what you mean
Thats what I need an Unworking model!, It`s just for displaying purposes.

You want the purple squared model?

if so well change the projectile model to the satchel one
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#7
That could work... well, I hoped on textured model, but this is good too.
Any idea on how to do that?, cause I tried some things in _satchel_charge.gsc and weaponobjects.gsc but that didn`t work either.
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#8
(07-20-2011, 14:41)Robyrq Wrote: That could work... well, I hoped on textured model, but this is good too.
Any idea on how to do that?, cause I tried some things in _satchel_charge.gsc and weaponobjects.gsc but that didn`t work either.

asset manager mate, thats the best tool for weapons!
Reply

#9
(07-20-2011, 15:27)Scripts18 Wrote:
(07-20-2011, 14:41)Robyrq Wrote: That could work... well, I hoped on textured model, but this is good too.
Any idea on how to do that?, cause I tried some things in _satchel_charge.gsc and weaponobjects.gsc but that didn`t work either.

asset manager mate, thats the best tool for weapons!
K, thanks for the help Awesome
Reply

#10
np, the detonator is nice too btw Smile
Reply



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