04-01-2013, 15:57
you play the sound with
self playsound ("mp_level_up");
but how to make it stop playing when another one is starting to play ( as example self playsound ("mp_time_running_out_winning"); )
self playsound ("mp_level_up");
but how to make it stop playing when another one is starting to play ( as example self playsound ("mp_time_running_out_winning"); )