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News Custom Map created in Black Ops[Must See]
#21
its from autodesk
http://usa.autodesk.com/maya/
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#22
still no luky to remove bus and truck, maeby is wrong but i think is possible get some sort of radiant, mhuh... maybe with some "stat reader writen in py"? today i've try bukerbuilder but sometime freeze and give stupid error and realy i need to remove killtriger, and how to use it (spawn base and wall, then i will change model to tarmac and other...) Has anyone tried to put some file in "custom map" directory? i think some will load like mw for waw but if it work waw map with bo i thing there's a way , kino der totem was a waw map unleashed

p.s. today ive found zombie_teddybear model and i wanna port into mp...
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#23
(07-06-2011, 21:26)Gladio Wrote: still no luky to remove bus and truck, maeby is wrong but i think is possible get some sort of radiant, mhuh... maybe with some "stat reader writen in py"? today i've try bukerbuilder but sometime freeze and give stupid error and realy i need to remove killtriger, and how to use it (spawn base and wall, then i will change model to tarmac and other...) Has anyone tried to put some file in "custom map" directory? i think some will load like mw for waw but if it work waw map with bo i thing there's a way , kino der totem was a waw map unleashed

p.s. today ive found zombie_teddybear model and i wanna port into mp...

even with radiant you can't remove the bus.. only if they give you the map source file.
[Image: MaEIQ.png]
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#24
You can rebuild Nuketown without the Bus.
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#25
yes is not possible



Attached Files Image(s)
   
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#26
Well yea you can rebuild that but it won't be the same lol.
[Image: MaEIQ.png]
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#27
(07-07-2011, 06:40)Pozzuh Wrote: Well yea you can rebuild that but it won't be the same lol.

that's right, i can remove only texture and not trigger blocks, but thank to 4FunPlayin for help me to remove DeathBarrier. Now i can easy exit from map and build something. I think will be new project "Launch map", better 'cause more model to use and can be comper to SP one, hwr it take much time to do when someone alredy rebuild nuketown....


Attached Files Image(s)
       
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#28
(07-07-2011, 13:08)Gladio Wrote:
(07-07-2011, 06:40)Pozzuh Wrote: Well yea you can rebuild that but it won't be the same lol.

that's right, i can remove only texture and not trigger blocks, but thank to 4FunPlayin for help me to remove DeathBarrier. Now i can easy exit from map and build something. I think will be new project "Launch map", better 'cause more model to use and can be comper to SP one, hwr it take much time to do when someone alredy rebuild nuketown....

That's from cod 4 and imo looks much better than nuketown in that pic.
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#29
(09-17-2011, 11:19)parmod Wrote: In the Time of crises,
I was not hurt by the harsh words of my Enemies,
But by the Silence of my Friends.

Yeahh, sure U JELLY?
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#30
no he is not, he decided to leave us forever Wink
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