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Hey guys i need your help =D
self VisionSetNakedForPlayer("mpnuke", 0);
I need the code for the normal vision.
Please help me.
SteamID: GeKKoFL0X
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Posts: 6,052
Threads: 429
Joined: Oct 2010
12-31-2010, 14:02
(This post was last modified: 12-31-2010, 14:11 by d0h!.)
http://www.itsmods.com/forum/Thread-Visions.html
visionSetNaked ( "default", 0 );
well each map has its own default vision. use the map name visions
there is already a vision thread
edit:// my fault. missed that you asked for mw2 visions
self VisionSetNakedForPlayer( "default", 0 );
i dont have all visions at the moment, but i found this little script in my mw2mod folder.
PHP Code:
doVision()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "button_x", "+usereload" );
for ( ;; )
{
self waittill( "button_x" );
self VisionSetNakedForPlayer( "default_night_mp", 0 );
self iPrintlnBold("^3Default Night");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "thermal_mp", 0 );
self iPrintlnBold("^3Thermal");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "cheat_chaplinnight", 0 );
self iPrintlnBold("^3Chaplin Night");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "cobra_sunset3", 0 );
self iPrintlnBold("^3Cobra Sunset");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "cliffhanger_heavy", 0 );
self iPrintlnBold("^3Cliffhanger");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "armada_water", 0 );
self iPrintlnBold("^3Water");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "mpnuke_aftermath", 0 );
self iPrintlnBold("^3Nuke Aftermath");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "icbm_sunrise4", 0 );
self iPrintlnBold("^3Sunrise");
self waittill( "button_x" );
self VisionSetNakedForPlayer("cobrapilot", 0 );
self iPrintlnBold("^3Gears of War");
self waittill( "button_x" );
self VisionSetNakedForPlayer("ac130_inverted", 0 );
self iPrintlnBold("^6Pink Vision");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "missilecam", 0 );
self iPrintlnBold("^3Missile");
self waittill( "button_x" );
self VisionSetNakedForPlayer( "default", 0 );
self iPrintlnBold("^3Default");
}
}