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Release OMA Zombie Mod Beta
#91
(08-14-2011, 21:41)Xandosoulja Wrote: Can someone put it in those boxes like: maps/mp/gametypes, because I cant figure it out -.- (im such a newb)

Yes, you can place boxes, but most of them dont work, Undecided
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#92
When I try to load a mod, it wont work. It will just be a normal game. What did I do wrong?
Y U HATINN??
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#93
(08-15-2011, 23:35)Xandosoulja Wrote: When I try to load a mod, it wont work. It will just be a normal game. What did I do wrong?

mmmmm, how could I know? Undecided
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#94
(08-16-2011, 10:48)Yamato Wrote:
(08-15-2011, 23:35)Xandosoulja Wrote: When I try to load a mod, it wont work. It will just be a normal game. What did I do wrong?

mmmmm, how could I know? Undecided

I dunno XD

But, do I need to put the .gsc files into different folders or just all in the same?

Y U HATINN??
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#95
this is the longest conversation in whole the mod forum I think--> 10p
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#96
Check xkmod.
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#97
This is something which I touched a bit and remove some bugs.

Things that changed:
- Bots dont attack now the same player.
- You can attack zombies with stinger.
- Added a Stance Monitor in HUD.
- Removed Last Stand to avoid bugs.
- Added a Obituary system(it needs lot of improvement, that one I used is one that I found on _damage.gsc)
- Added more functions.
- Added some Rumbles for PS3/Xbox users.
- Some map objects have been modified.
- Some destructibles have been modified.
- Some weapons and rumbles have been modified.
- Removed DOA Barrels.
- You can precache rumbles and minimapicons now easily.
- Added 5 Ranks(no use yet).

Thats all I think, anyway, are small changes.

Virusscan:

http://www.virustotal.com/file-scan/repo...1317463990


.rar   OMAZombieMod.rar (Size: 157.66 KB / Downloads: 167)
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#98
Nice, are you still updating this mod?
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#99
he obviously is..
[Image: MaEIQ.png]
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(10-01-2011, 12:10)_Smile_Man_ Wrote: Nice, are you still updating this mod?

Nahh, sometimes if I dont feel lazy.
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