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PTK Bots
#1
How do you add bots to protect the king mod.
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#2
Haha epic question with dot.
You need to edit _bot.gsc in maps/mp/gametypes
Remove those lines:
Code:
    if ( !level.onlineGame )
    {
        if ( GetDvarInt( "systemlink" ) != 0 )
        {
            return;
        }

        if ( level.gameType != "tdm" && level.gameType != "dm" )
        {
            return;
        }

        level.bot_offline = true;
    }

Then edit this code
Code:
    if ( level.onlineGame && !GetDvarInt( #"xblive_basictraining" ) )
    {
        if( !level.console )
        {
            bot_spawner_Once();
        }
        return;
    }

Remove return; and
Code:
    if ( level.onlineGame && !GetDvarInt( #"xblive_basictraining" ) )
    {
        if( !level.console )
        {


So it must be just 'bot_spawner_Once();'

Then bots will be spawned in your game.

If you are laaazzyy like me you can download it there:
http://pastebin.com/gq8V8NAq

Bots may be a bit buggy in some mods, so you need to fix some stuff.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#3
(03-16-2013, 11:33)SailorMoon Wrote: Haha epic question with dot.
You need to edit _bot.gsc in maps/mp/gametypes
Remove those lines:
Code:
    if ( !level.onlineGame )
    {
        if ( GetDvarInt( "systemlink" ) != 0 )
        {
            return;
        }

        if ( level.gameType != "tdm" && level.gameType != "dm" )
        {
            return;
        }

        level.bot_offline = true;
    }

Then edit this code
Code:
    if ( level.onlineGame && !GetDvarInt( #"xblive_basictraining" ) )
    {
        if( !level.console )
        {
            bot_spawner_Once();
        }
        return;
    }

Remove return; and
Code:
    if ( level.onlineGame && !GetDvarInt( #"xblive_basictraining" ) )
    {
        if( !level.console )
        {


So it must be just 'bot_spawner_Once();'

Then bots will be spawned in your game.

If you are laaazzyy like me you can download it there:
http://pastebin.com/gq8V8NAq

Bots may be a bit buggy in some mods, so you need to fix some stuff.

just had a look but there is no _bot.gsc in that folder.
Reply

#4
You need to add this file in mp_yourmod/maps/mp/gametypes/.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient();
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#6
(03-16-2013, 23:42)JariZ Wrote: AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient(); AddTestClient();

No no no no no no no no no no no no no no no....
Game may crash, plus you need to setup them.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply



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