Well, @zxz0O0 requested me to post this a while ago but I didn't had anything interesting. Well now I have!
This is just 2 weeks of work, and it's not even remotely done yet
It's a project for school and it's supposed to be a paintball simulator.
It's completely build on UDK and uses UnrealMatinee, UnrealKismet, and Scaleform.
Fun thing is that it doesn't use a single line of code (not including actionscript )
I used the following programs:
Enough talking, let's show some gameplay:
Credits:
- @Dountill models back in 2010/11 ??
- http://dutchgrounds.nl - several design stuff
- epic games - UDK
- Nine inch nails - menu music
- ?????
Thanks for reading
edit: IRL to give you a idea
This is just 2 weeks of work, and it's not even remotely done yet
It's a project for school and it's supposed to be a paintball simulator.
It's completely build on UDK and uses UnrealMatinee, UnrealKismet, and Scaleform.
Fun thing is that it doesn't use a single line of code (not including actionscript )
I used the following programs:
- UDK
- Flash
- Maya
- Cinema
- Vegas
- Photoshop (a lot)
- Rad video game tools
Enough talking, let's show some gameplay:
Some backend screenshots (Click to View)
- @Dountill models back in 2010/11 ??
- http://dutchgrounds.nl - several design stuff
- epic games - UDK
- Nine inch nails - menu music
- ?????
Thanks for reading
edit: IRL to give you a idea