09-29-2013, 18:17
(This post was last modified: 09-29-2013, 18:24 by Fl0w_.JACKDAN.)
Hey,
I wanted to release it, i think that's funny to play,its remember me CS.
Features :
Tutorial(if you have any _events.gsc and _damage.gsc in your mod download the addons below the tut)
So first go to maps\mp\gametypes\_damage.gsc and search for :
and above this :
copy this :
then go to maps\mp\_events.gsc and search for this :
modify to this :
then search for this :
and modify to this :
then download this : http://www.mediafire.com/?48uveb4i51miq4b
and drag and drop the sound folder to your mod.
____________________________________________________________________________
If you haven't mod or haven't _events.gsc and _damage.gsc in your mod,download this : http://www.mediafire.com/?a784baba0xtzxjv
Private version(with bot) : http://www.mediafire.com/?wewc8c7cx5mjxg5
To modify the numbers of the bots in the private version go to scripts\bots.gsc and modify the file like this :
Video :
Credits(thanks to) :
Fl0w for the modding
Creator of the cs sounds
MarshallRawR for the video
Enjoy
Cordially,
Fl0w
I wanted to release it, i think that's funny to play,its remember me CS.
Features :
Code:
Headshot sound when you hs someone(ofc)
Monster kill sound when triple kill
Multi kill sound when multi kill
Humilation sound when you cut someone
Headshot = one shot
Show damage when you hit someone
Tutorial(if you have any _events.gsc and _damage.gsc in your mod download the addons below the tut)
So first go to maps\mp\gametypes\_damage.gsc and search for :
Code:
Callback_PlayerDamage_internal( eInflictor, eAttacker, victim, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
and above this :
Code:
if ( !isReallyAlive( victim ) )
return
copy this :
Code:
if( sMeansOfDeath == "MOD_MELEE" )
eAttacker playLocalSound("mp_bonus_end"); // humilation sound
if( sHitLoc == "head" ) {
iDamage = 100; // headshot = kill
eAttacker playLocalSound("mp_killstreak_airdrop"); // headshot sound
}
eAttacker iPrintLnBold("^1" + iDamage + " ^7HP"); // show damage
then go to maps\mp\_events.gsc and search for this :
Code:
else if ( killCount == 3 )
{
self thread maps\mp\gametypes\_hud_message::SplashNotifyDelayed( "triplekill", maps\mp\gametypes\_rank::getScoreInfoValue( "triple" ) );
self thread giveAdrenaline( "triple" );
thread teamPlayerCardSplash( "callout_3xkill", self );
}
modify to this :
Code:
else if ( killCount == 3 )
{
self thread maps\mp\gametypes\_hud_message::SplashNotifyDelayed( "triplekill", maps\mp\gametypes\_rank::getScoreInfoValue( "triple" ) );
self thread giveAdrenaline( "triple" );
thread teamPlayerCardSplash( "callout_3xkill", self );
self playLocalSound("mp_killstreak_ac130"); // monster kill sound
}
then search for this :
Code:
else
{
self thread maps\mp\gametypes\_hud_message::SplashNotifyDelayed( "multikill", maps\mp\gametypes\_rank::getScoreInfoValue( "multi" ) );
self thread giveAdrenaline( "multi" );
thread teamPlayerCardSplash( "callout_3xpluskill", self );
}
and modify to this :
Code:
else
{
self thread maps\mp\gametypes\_hud_message::SplashNotifyDelayed( "multikill", maps\mp\gametypes\_rank::getScoreInfoValue( "multi" ) );
self thread giveAdrenaline( "multi" );
thread teamPlayerCardSplash( "callout_3xpluskill", self );
self playLocalSound("mp_bonus_start"); // multi kill sound
}
then download this : http://www.mediafire.com/?48uveb4i51miq4b
and drag and drop the sound folder to your mod.
____________________________________________________________________________
If you haven't mod or haven't _events.gsc and _damage.gsc in your mod,download this : http://www.mediafire.com/?a784baba0xtzxjv
Private version(with bot) : http://www.mediafire.com/?wewc8c7cx5mjxg5
To modify the numbers of the bots in the private version go to scripts\bots.gsc and modify the file like this :
Code:
init()
{
self thread initTestClients(number of bot);
}
for example :
init()
{
self thread initTestClients(8);
}
Video :
Credits(thanks to) :
Fl0w for the modding
Creator of the cs sounds
MarshallRawR for the video
Enjoy
Cordially,
Fl0w