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Release Call of duty Xmodel Exporter 6.0
#1
Quote:The Call of Duty game series xmodels can be exported to .OBJ format, .X format, or Maya ASCII (.MA) format for editing.
They can also be previewed in 3d with the built in previewer.

Please note that for Call of Duty 4 and later, you must install the Mod Tools to get the model files.
For Call of Duty 1 and 2, all the model files are in the IWD files in the game's main folder.

Tool made by Diego Logic.
Site: http://www.diegologic.net/CoD/XmodelExporter.htm

Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

Please note, this isn't made by me

Good luck.


Attached Files
.rar   Xmodel Exporter.rar (Size: 188.62 KB / Downloads: 989)
[Image: MaEIQ.png]
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#2
Fuck yea!
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#3
Not working stuff doesnt work Awesome
[Image: gYLsc.png]
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#4
This don't work Fuu Fuu Fuu Fuu
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
Reply

#5
(08-27-2011, 16:44)Se7en Wrote: This don't work Fuu Fuu Fuu Fuu

Troll get some skilks , works for me
Reply

#6
Quote:Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

does this mean we can't export models that have tags?
(08-10-2011, 12:58)Pozzuh Wrote:
Se7en Wrote:Stealed, from cod4 mod ...
look who's talking

[Release] Old School Mod v2.2
[Release] Scroll menu

Reply

#7
(08-30-2011, 19:03)iAegle Wrote:
Quote:Version 6.0 now supports Black Ops xmodels, only static ones though. No animated models.

does this mean we can't export models that have tags?

Yea it means that
Reply

#8
nope the tags will get perfectly converted when you use convert it to MA
Reply

#9
(08-31-2011, 19:05)jariz Wrote: nope the tags will get perfectly converted when you use convert it to MA

Dunno then
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