10-21-2011, 11:27
(This post was last modified: 10-21-2011, 11:34 by SparkyMcSparks.)
Attached mod.ff to post, or you can grab it from my server: 173.199.86.40:3074
Was bored last night so quickly whipped this up, based on the TF2 style of 'King of the Hill'. One area to cap and hold, 3 minute countdown that decreases if your team is king of the hill, get your team timer to 0 first and win.
Right now it's automatic cap after uncapping, I'll add in the re-cap bar in the next version. I'll also swap out the flag with the zombie teleporter so it's somewhat of a hill and less CTF / DOM-ish. Actually this initial release is an early version, just the basic game mode and a simple custom HUD... I'll polish it up when I get some sleep.
Gametype: /g_gametype king or in private match select it from the game mode list at the bottom.
Whitelist: whitelist.cfg
scr_bots_managed_all < 0 - max player count >
scr_bots_managed_spawn < 0 - 1 > // 1 Being On