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(04-05-2012, 07:34)pieter Wrote: The plugin re-checks the gamemode every mapload.
I dont know if you can change the gametype without changing maps?
but on mapchange it should re-check the gametype
does your server console display
[BALANCER] Balancer disabled! Current GameMode: (inf)
after the game changes to infected?
I downloaded and installed the new version of the plugin and I am sad to report the following:
Does your server console display [BALANCER] Balancer disabled! Current GameMode: (inf)?
No
The plugin works great until game type changes to (for example) Team Defender and during Team Defender game type, it balances as it should however, after the server changes back to Infected game type, the server auto balances and to make maters worse, the folks that get randomly picked to move to the Infected team to balance the teams out have guns.
Thanks,
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04-05-2012, 13:17
(This post was last modified: 04-05-2012, 16:03 by JoSchaap.)
so it does change maps (or atleast re-loads the map) before it changes the gametype?
i dont have any servers with multiple gametypes so i have to set this up to test first
*testing it now*
*edit* from the serverconsole it seems to function correctly, are u also using start_map_rotate to switch between gamemodes?
Code: Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "FFA_default.dsr"...
Loading Succeeded for DSR "FFA_default.dsr"
-----------------------------------
Spawning map: mp_bravo, gametype dm
Spawn map (mp_bravo, dm) complete.
-----------------------------------
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "KC_default.dsr"...
Loading Succeeded for DSR "KC_default.dsr"
-----------------------------------
Spawning map: mp_mogadishu, gametype conf
Spawn map (mp_mogadishu, conf) complete.
-----------------------------------
[BALANCER] Gametype = (conf)
[BALANCER] Balancer Started! Current GameMode: (conf)
[BALANCER] Gametype = (conf)
[BALANCER] Balancer Started! Current GameMode: (conf)
[TeamBalancer] Teams are in balance! [Allies:(0) - Axis:(0) - Spectators:(0)]
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "FFA_default.dsr"...
Loading Succeeded for DSR "FFA_default.dsr"
-----------------------------------
Spawning map: mp_alpha, gametype dm
Spawn map (mp_alpha, dm) complete.
-----------------------------------
console: Servers can not be ranked since last patch! Just have fun here!
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
Code: Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "INF_default.dsr"...
Loading Succeeded for DSR "INF_default.dsr"
-----------------------------------
Spawning map: mp_underground, gametype infect
Spawn map (mp_underground, infect) complete.
-----------------------------------
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "TDEF_default.dsr"...
Loading Succeeded for DSR "TDEF_default.dsr"
-----------------------------------
Spawning map: mp_mogadishu, gametype tdef
Spawn map (mp_mogadishu, tdef) complete.
-----------------------------------
[BALANCER] Gametype = (tdef)
[BALANCER] Balancer Started! Current GameMode: (tdef)
[TeamBalancer] Teams are in balance! [Allies:(0) - Axis:(0) - Spectators:(0)]
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "INF_default.dsr"...
Loading Succeeded for DSR "INF_default.dsr"
-----------------------------------
Spawning map: mp_alpha, gametype infect
Spawn map (mp_alpha, infect) complete.
-----------------------------------
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
Can't test it ingame though. at work
what does your console log tell when this goes wrong?
my server [NL]FUN!EPIC(MODDED)! is running this configuration now with also TDEF/INF combo, sadly i cant join the game today due to work and after work we have a big dinner with some clients till like.. late..
Had a life, Got a modem..
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(04-05-2012, 13:17)pieter Wrote: so it does change maps (or atleast re-loads the map) before it changes the gametype?
i dont have any servers with multiple gametypes so i have to set this up to test first ![Smile Smile](https://www.itsmods.com/forum/images/smilies/smile.gif)
*testing it now*
*edit* from the serverconsole it seems to function correctly, are u also using start_map_rotate to switch between gamemodes?
Code: Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "FFA_default.dsr"...
Loading Succeeded for DSR "FFA_default.dsr"
-----------------------------------
Spawning map: mp_bravo, gametype dm
Spawn map (mp_bravo, dm) complete.
-----------------------------------
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "KC_default.dsr"...
Loading Succeeded for DSR "KC_default.dsr"
-----------------------------------
Spawning map: mp_mogadishu, gametype conf
Spawn map (mp_mogadishu, conf) complete.
-----------------------------------
[BALANCER] Gametype = (conf)
[BALANCER] Balancer Started! Current GameMode: (conf)
[BALANCER] Gametype = (conf)
[BALANCER] Balancer Started! Current GameMode: (conf)
[TeamBalancer] Teams are in balance! [Allies:(0) - Axis:(0) - Spectators:(0)]
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "FFA_default.dsr"...
Loading Succeeded for DSR "FFA_default.dsr"
-----------------------------------
Spawning map: mp_alpha, gametype dm
Spawn map (mp_alpha, dm) complete.
-----------------------------------
console: Servers can not be ranked since last patch! Just have fun here!
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
[BALANCER] Gametype = (dm)
[BALANCER] Balancer disabled! Current GameMode: (dm)
Code: Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "INF_default.dsr"...
Loading Succeeded for DSR "INF_default.dsr"
-----------------------------------
Spawning map: mp_underground, gametype infect
Spawn map (mp_underground, infect) complete.
-----------------------------------
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "TDEF_default.dsr"...
Loading Succeeded for DSR "TDEF_default.dsr"
-----------------------------------
Spawning map: mp_mogadishu, gametype tdef
Spawn map (mp_mogadishu, tdef) complete.
-----------------------------------
[BALANCER] Gametype = (tdef)
[BALANCER] Balancer Started! Current GameMode: (tdef)
[TeamBalancer] Teams are in balance! [Allies:(0) - Axis:(0) - Spectators:(0)]
]start_map_rotate
Succeeded reading from default.dspl
Loaded 16 map entries
Loading DSR "INF_default.dsr"...
Loading Succeeded for DSR "INF_default.dsr"
-----------------------------------
Spawning map: mp_alpha, gametype infect
Spawn map (mp_alpha, infect) complete.
-----------------------------------
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
[BALANCER] Gametype = (infect)
[BALANCER] Balancer disabled! Current GameMode: (infect)
Can't test it ingame though. at work ![Smile Smile](https://www.itsmods.com/forum/images/smilies/smile.gif)
what does your console log tell when this goes wrong?
my server [NL]FUN!EPIC(MODDED)! is running this configuration now with also TDEF/INF combo, sadly i cant join the game today due to work and after work we have a big dinner with some clients till like.. late.. ![Smile Smile](https://www.itsmods.com/forum/images/smilies/smile.gif)
I will post answers to your questions in a few hours as I to am at work.
Thanks,
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Good news, after a fresh install and server restart, this plugin is working as advertised.
This is a kick ass plugin!
Thanks for adding my suggestion to your plugin.
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thanks for re-testing. Ill leave this plugin as it is and move on to the next this easter (infectedrestarter still buggs)
Had a life, Got a modem..
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04-07-2012, 07:49
(This post was last modified: 04-07-2012, 14:02 by JariZ.)
edit by @ JariZ:
No cracked shit
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04-07-2012, 23:18
(This post was last modified: 04-07-2012, 23:19 by JoSchaap.)
oh and ill make a v2 soon that forces a TEAMBALANCE = 0 if the gametype isnt supported
because thats the reason it sometimes autobalances during infected matches (just found that out today)
happy easter all
Had a life, Got a modem..
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Easter (Egg) Update!
Final version v2.0 (final for now)
http://www.itsmods.com/forum/Thread-Rele...2#pid67912
Had a life, Got a modem..
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Is there any way to add immune players ?
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not untill MW3 fixes this in their game
the plugin simply triggers MW3's existing teambalance feature
Had a life, Got a modem..
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