Well after many request and now actually having some time for it.
I've made a final new version of the team balancer
changes:
- uses AddonFrame instead of threaded sleeps
- removed threadpools/threading
- removed ingame spam
- removed configuration options (where causing trouble anyway, not re-adding)
- optimized code for optimal performance
The team balancer only balances gamemodes where it matters to have balanced teams.
It checks every 3 minutes, and if the difference between teams is bigger then a 1 player difference, it forces a re-balance.
Download:
Source code:
I will NOT be adding the configuration options again!
If you use and/or like my work please +rep using this button
I've made a final new version of the team balancer
changes:
- uses AddonFrame instead of threaded sleeps
- removed threadpools/threading
- removed ingame spam
- removed configuration options (where causing trouble anyway, not re-adding)
- optimized code for optimal performance
The team balancer only balances gamemodes where it matters to have balanced teams.
It checks every 3 minutes, and if the difference between teams is bigger then a 1 player difference, it forces a re-balance.
Download:
Download (Binary - v2.2) (Click to View)
Source (v2.2) (Click to View)
If you use and/or like my work please +rep using this button
Had a life, Got a modem..