You may remember reading or coming across this mod around 2 years ago when I first joined ItsMods. Well I present to you, the actual source/GSCs for it. I had lost the files for this almost a year ago after I formatted one of my hard drives but after browsing through my MediaFire account, I found it just lying there. Note that this was made long before mod tools came out.
Here's a video if you've forgotten:
Also an "update" video I made later:
Go crazy, the code is extremely messy and looking at it now makes me want to puke, this was back before I got into programming. It has been left untouched since December 2010 (well I modified 1 line just for the sake of it today). I don't even know if it loads anymore on Black Ops.
The level handling (and initial money value at onPlayerSpawned) is in _rank.gsc, the pack-a-punch, machines and wall weapons can be found in _serverfaceanim_mp.gsc. Vision FX and HUD elems can be found in _healthoverlay.gsc. Damage overrides, max ammo, insta-kill and "kaboom" are in _callbacksetup.gsc.
Here's a video if you've forgotten:
Also an "update" video I made later:
Go crazy, the code is extremely messy and looking at it now makes me want to puke, this was back before I got into programming. It has been left untouched since December 2010 (well I modified 1 line just for the sake of it today). I don't even know if it loads anymore on Black Ops.
The level handling (and initial money value at onPlayerSpawned) is in _rank.gsc, the pack-a-punch, machines and wall weapons can be found in _serverfaceanim_mp.gsc. Vision FX and HUD elems can be found in _healthoverlay.gsc. Damage overrides, max ammo, insta-kill and "kaboom" are in _callbacksetup.gsc.
A casual conversation between barata and I about Nukem.