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Request public override int OnPlayerDamaged() hitbox string or int
#1
Is it possible to add OnPlayerDamaged() a string or int to have a hitbox input?
Code:
head/0
left_hand/1                 right_hand/2
     left_arm/3         right_arm/4
                   body/5
ect.
Sorry for my bad English!
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#2
That would be epic, @Nukem @Nukem @Nukem
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#3
(04-10-2012, 13:38)JariZ Wrote: That would be epic, @Nukem @Nukem @Nukem

yes, for headshot events and stats!
Sorry for my bad English!
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#4
i Dont think this is possible . maybe not !
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#5
(04-10-2012, 13:43)OzonE Wrote: i Dont think this is possible . maybe not !

Don't know, but in all other cod have a hitbox and it was writen to log.
May be its possible....
Sorry for my bad English!
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#6
I already requested but he does not want to add any other parameters. (There are many other unknown parameters for OnPlayerDamage)
[Image: azuw.jpg]
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#7
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem



DO THIS
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#8
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem
@Nukem @Nukem @Nukem @Nukem @Nukem @Nukem @Nukem

Troll
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#9
@Nukem

Troll
[Image: lQDUjba.jpg]
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#10
Implement it!
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