12-18-2010, 03:30
Source Engine Changes (CS:S, DoD:S, TF2, HL2M)
Improved sv_pure:
Materials / Models / Sounds / Animations are more comprehensively protected.
Switched from CRC to MD5 hashes for stronger per-file validation.
Fixed some issues between custom files and server whitelists over level changes.
Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
FFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKKKKKKKKKKKKKIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
HEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
Improved sv_pure:
Materials / Models / Sounds / Animations are more comprehensively protected.
Switched from CRC to MD5 hashes for stronger per-file validation.
Fixed some issues between custom files and server whitelists over level changes.
Added HL2:MP to the list of dedicated server games when starting a server via the Tools tab in the Library
FFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUCCCCCCCCCCCCCCCCKKKKKKKKKKKKKKKKKKKKKKKKKKKKKIIIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNNNNNNNNNNNNNNGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG
HEEEEEEEEEEEEEEEEEEEEEEEEELLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL