Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Sky limit
#1
Is it possible to make skylimit higher? I want to make something in the air of Nuketown.Like 50m up , is it possible?
Reply

#2
no

5char
[Image: MaEIQ.png]
Reply

#3
yes

5char
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#4
idk

5char









no but rly spawn something above the sky limit
[Image: 1fxsnb.jpg]
Reply

#5
(07-05-2011, 13:20)AZUMIKKEL Wrote: yes

5char

No, it's not
[Image: MaEIQ.png]
Reply

#6
(07-05-2011, 11:13)GOVNO12 Wrote: Is it possible to make skylimit higher? I want to make something in the air of Nuketown.Like 50m up , is it possible?

try this and let us know

http://www.itsmods.com/forum/Thread-Cust...8#pid23998

also you can try to change csv file and adding new one into mod. The new "csv" will overwrite the existing one
(07-05-2011, 13:22)4FunPlayin Wrote: no but rly spawn something above the sky limit

it will be always killtrigger or untrapassing barier
Mhuhh air hangar? and why not make elevator working in crisiss and add underbase level?
Reply

#7
Code:
removeDeathBarrier()
{
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
    ents[index] delete();

}
}
init()
[Image: 1fxsnb.jpg]
Reply

#8
(07-05-2011, 15:08)4FunPlayin Wrote:
Code:
removeDeathBarrier()
{
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
    ents[index] delete();

}
}
init()

Not working.
Reply

#9
(07-05-2011, 15:08)4FunPlayin Wrote:
Code:
removeDeathBarrier()
{
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
    ents[index] delete();

}
}
init()

worked only in mw2
Reply

#10
(07-05-2011, 15:31)d0h! Wrote:
(07-05-2011, 15:08)4FunPlayin Wrote:
Code:
removeDeathBarrier()
{
ents = getEntArray();
for ( index = 0; index < ents.size; index++ )
{
if(isSubStr(ents[index].classname, "trigger_hurt"))
    ents[index] delete();

}
}
init()

worked only in mw2

I tried it.. but no succes in BO. Smile
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] Limit items unlocker Gladio 18 12,458 06-06-2013, 17:01
Last Post: conan1
  Server V.1.9.441 + 1.413 addon: Exceeded limit 64attachmentassets Error itsmods.com76 3 14,675 08-27-2012, 00:58
Last Post: itsmods.com76
  bypass map rotation limit kerm007 3 3,088 07-22-2012, 15:23
Last Post: surtek
  how to change score limit in snd in mw3? father00 0 2,144 03-13-2012, 22:02
Last Post: father00
  Is there a limit for NewClientHudElem(self)? xplosiff 6 3,679 01-02-2012, 00:05
Last Post: xplosiff
Question SD round limit ham3r 5 3,299 11-11-2011, 08:30
Last Post: koil
  24+ player limit for servers Lemon 12 5,638 08-24-2011, 09:45
Last Post: Pozzuh
  Help class limit and vip weapons birdplane 6 3,160 07-29-2011, 13:04
Last Post: koil
  limit weapon problem koil 6 3,426 07-19-2011, 13:56
Last Post: koil

Forum Jump:


Users browsing this thread:
1 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.