(04-09-2012, 22:32)rotceh_dnih Wrote: (04-08-2012, 12:11)Sanya Wrote: I know that he's codder, not bad one. But I see that he's not so good in maya, that's why I said.
I dont positionate myself or whatver, I just knew people who do stuffs like that and know who can do and what can do. Learning this stuffs as well need ~2 months, since I saw people who start do that and saw when they get something. I do not see anything from him, just simply re-scaled RC car and requests about video how to do characters.
If I'm not right, then I miss something.
yer you have , i can rigg and paint weights well :p by no means im a as good as you "someone who only dose models " but im ok .
enough to know this was fail
anywho.
Just remember that you get some stupid errors or whatever, but dont really seen your progress about, so did this conclusion.
You can not do model perfectly when you port it from another game (if it's not any other COD).
This Terminator model is custom one from CS, dont know who made it, I didnt find author. There is no way to do fingers, and it was leave as it is.
If you'll be carefuly, you can notice how stock models bugging sometimes. But who cares, lol. Almost of time people can find oblivious errors in game assets and think that it should be like that.
And exactly, it was my 5th model which I tried to do, so xD
(04-10-2012, 10:21)rotceh_dnih Wrote: @Sanya
if you could , can i have a list of thing's you cover in your video so i can redo it in english. is it just rigg,bind,export,import ? also are you starting your tut assuming one has a mesh and textures that are uv mapped "ie ripped from another game like mw2"?
that would be great thanks .
hector
Eh, if I would just show process, I'll be really stupid. I tried to show most needed stuffs.
It's rip settenings, import, fixing UV channel error, rigging idea and how to make process easy, texture convert, extracting sound from .FF, compile, adding to a mod, creating soundaliases and weaponfiles and test.
Should be like that, maybe lost something.
Maybe will do subtitles, but not really sure about quality.