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Very interesting...
#1
Try opening iw5mp_server.exe in OllyDBG and set a breakpoint at 0x4E5FB3. Then, start up a map for example:
map mp_dome

Then watch the EDI register each time the server hits the breakpoint, you'll notice some familiar and strangely named GSCs (most likely compiled ones).

[Image: 20120415142637.png]

Code:
1334.gsc
1345.gsc
maps/mp/gametypes/war.gsc // Is this a hint that it still exists somewhere in a fastfile?
987.gsc
29.gsc
879.gsc
873.gsc
998.gsc
712.gsc
368.gsc
402.gsc
30.gsc
512.gsc
31.gsc
32.gsc
401.gsc
947.gsc
837.gsc
948.gsc
835.gsc
839.gsc
836.gsc
840.gsc
842.gsc
838.gsc
843.gsc
844.gsc
946.gsc
944.gsc
942.gsc
901.gsc
847.gsc
889.gsc
949.gsc
979.gsc
900.gsc
945.gsc
980.gsc
898.gsc
981.gsc
982.gsc
983.gsc

And the list keeps going on and on... Why you do this IW? Fuu
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#2
It would make sense for the gametypes to have their original name, since cod has always used g_gametype <gsc name>.
[Image: MaEIQ.png]
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#3
(04-15-2012, 07:14)Pozzuh Wrote: It would make sense for the gametypes to have their original name, since cod has always used g_gametype <gsc name>.

Yeah, makes sense.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#4
why its interesting ?

can u explain more ?
dprclan.com ,, we are recruiting for black ops 2 !! join us soldier Cool
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#5
(04-15-2012, 15:51)hussi Wrote: why its interesting ?

can u explain more ?

It "could" help us developing modtools.
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#6
(04-15-2012, 16:03)surtek Wrote:
(04-15-2012, 15:51)hussi Wrote: why its interesting ?

can u explain more ?

It "could" help us developing modtools.

@Nukem shall explain @SuperNovaAO how he discovered new commands for his addon (like PlaySoundOnOrigin) -> help nova developing modtools.
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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#7
could... but will it (blend) ?
[Image: ctoc.jpg]
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#8
http://www.youtube.com/watch?feature=pla...iVj8#t=91s
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#9
getting offtopic here but indeed interesting. Does this mean there are in fact GSC files? (because we assumed they were 'precompiled' into the FF's and there were no such things as GSC files at all in MW3)
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#10
(04-15-2012, 16:27)JariZ Wrote: getting offtopic here but indeed interesting. Does this mean there are in fact GSC files? (because we assumed they were 'precompiled' into the FF's and there were no such things as GSC files at all in MW3)

We did presume they were compiled. But we have always known they were in the FFs. (Just like menu files). Only @SuperNovaAO randomly said that the files were downloaded, but most people now think this isn't true.
[Image: MaEIQ.png]
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