Poll: Did you like the idea?
You do not have permission to vote in this poll.
Yes
64.58%
62 64.58%
Yes, but needs improvements
25.00%
24 25.00%
No
4.17%
4 4.17%
You should quit modding.
6.25%
6 6.25%
Total 96 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Zombie Epidemic Mod
#71
(08-08-2011, 19:52)Lemon Wrote: It's not a bug, but I don't like it either however it'll stay like that for long time.

The vision will stay the same until I make/find a nice zombie vision.

You could use setvolfog aswell.
Reply

#72
What is the difference between setexpfog and setvolfog?
Reply

#73
Wow thx for your fast Reply.


Do you already know, when 3.0 will go live?

What Zombie Vision do you mean? I dont understand that...

PS: So many blockers were at the Server today, that was kinda horrible o.O Not for me, cause i were zombie 7/9 games (fuck you console). But they flamed the shit outta each other Big Grin


Alpharius

Reply

#74
(08-08-2011, 19:57)Lemon Wrote: What is the difference between setexpfog and setvolfog?

Setexpfog is a experimental fog, which will just be a limited "range of fog".

Setvolfog, is more like this:
[Image: 373D7E39E5BBFE84F3CF5E3C20A4F10E4BB6E801]
[Image: 4AFD7148BBE98E28DEF11E788002DC12AE515C1F]

Change it to some blue-ish black and you're done... you could also mixture a black setexpfog (as you're using now) and a low (very low height) red/blue setvolfog.
Reply

#75
I can imagine that this Fog would look so Awesome in the Zombie mod (in a Diffrent color).

That looks cool and would Scare the shit out of the Survivors if a zomb attacks them out of the fog Big Grin


Cooool!
Alpharius
Reply

#76
Oh, thanks. I'll definitely use it.
Reply

#77
(08-08-2011, 20:11)Lemon Wrote: Oh, thanks. I'll definitely use it.

Np, oh and you could add a IR sight option to buy (If you haven't got it already) since then you can see through the fog.
Reply

#78
v3.0 Changelog:
- Last Hunter (Highest scoring player is resurrected with a raygun and flamethrower.)
- Added Ray Gun sounds
- Fixed 1023 kill and suicide bugs
- Human Class shop version Alpha (Only vip members can access until it becomes fully functioning.)
- Increased time limit to 20 minutes
- Blocked some glitches
- Lowered punch damage
- Changed tips with info/news
- Some coding improvements to prevent the server crashes

Please post any bugs, suggestions below.
Reply

#79
is it a gsc menu or a menufile-menu? jw
[Image: MaEIQ.png]
Reply

#80
menufile
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  BF4 zombie 'mod' JariZ 4 6,243 08-17-2014, 14:23
Last Post: Yamato
  [Request] Modder/s for R2K Zombie MOD mr.apple 4 4,469 10-25-2013, 12:45
Last Post: mr.apple
Tongue Zombie CE Table xtreme2010 5 5,527 08-01-2013, 18:15
Last Post: barata
  Zombie model imchasinyou 7 6,780 07-31-2013, 01:11
Last Post: rotceh_dnih
Star [Release] 8 new Zombie maps for ItsZombieMod mahafy00 31 33,037 07-20-2013, 07:28
Last Post: benm4a
  Help Modding Zombie Mode DarthKiller 3 4,883 07-09-2013, 21:08
Last Post: Nekochan
Information Preview 'KillMe' zombie mod Nekochan 115 56,917 07-03-2013, 14:56
Last Post: X-Track
  [Release] Black Ops Single Player/Zombie Trainer V3.6 Craig87 52 88,445 07-01-2013, 15:12
Last Post: explosivebanana55
  [Release] MW3 Mod: Zombie Juggernauts NChecker 8 17,296 06-27-2013, 05:38
Last Post: xX_ANTZ_Xx
Video Preview AIZombies eXtreme 2.0 / Zombie Player (Music Player) DidUknowiPwn 4 5,860 06-24-2013, 16:37
Last Post: DidUknowiPwn

Forum Jump:


Users browsing this thread:
6 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.