For my mod im using the ItsZombieMod as the base.
Alright, I tested it on the server, and because of the unlimited amount of limbs the server crashed lol I guess it exceeded the maximum amount of models. does anyone know if there is an option in the asset manager which makes the limb disappear off of the ground after a certain amount of time?
I tried using the Die On respawn option, but I think that it didn't work because of instead of dieing I think you just change to the axis team.
I think the problem comes from that code. because when you die it uses that code instead of killing you.
Another problem I am having is that when someone jumps off of a cliff they die and go to spectator instead of becoming a zombie. This is irritating on maps such as launch or summit where you can fall to your death and then its left to only one zombie.
Another problem I am having is that the democlient is sometimes chosen as a zombie instead of a player.
Another problem Im looking to solve is making a person who has joined after the game starts, auto join the zombie team instead of becoming a survivor.
one of my last problems is that the limbs im throwing are unlimited, I've tried a bunch of things to try to fix it but no luck
As you can see I have alot of problems. Hopefully someone knows whats wrong or how to fix some of these.
Alright, I tested it on the server, and because of the unlimited amount of limbs the server crashed lol I guess it exceeded the maximum amount of models. does anyone know if there is an option in the asset manager which makes the limb disappear off of the ground after a certain amount of time?
I tried using the Die On respawn option, but I think that it didn't work because of instead of dieing I think you just change to the axis team.
Quote:doInfection()
{
self endon("disconnect");
for(;
{
self waittill("death");
self maps\mp\gametypes\_teams::changeTeam("axis");
}
}
I think the problem comes from that code. because when you die it uses that code instead of killing you.
Another problem I am having is that when someone jumps off of a cliff they die and go to spectator instead of becoming a zombie. This is irritating on maps such as launch or summit where you can fall to your death and then its left to only one zombie.
Another problem I am having is that the democlient is sometimes chosen as a zombie instead of a player.
Another problem Im looking to solve is making a person who has joined after the game starts, auto join the zombie team instead of becoming a survivor.
one of my last problems is that the limbs im throwing are unlimited, I've tried a bunch of things to try to fix it but no luck
As you can see I have alot of problems. Hopefully someone knows whats wrong or how to fix some of these.
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