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advanced Server Config
#1
hi . I need Help. Is There Any File For Server configuration? for example:
[Image: 125020596_3.jpg]
I SET THIS IN MY SERVER. PLS HELP. TNKHeart
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#2
It's GSC script.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#3
(09-09-2013, 09:05)SailorMoon Wrote: It's GSC script.

How I Download It Or Change The Code in gsc file? which part?
pls insert the download URLHeart
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#4
(09-09-2013, 09:48)Poorya56 Wrote:
(09-09-2013, 09:05)SailorMoon Wrote: It's GSC script.

How I Download It Or Change The Code in gsc file? which part?
pls insert the download URLHeart

There's no download link. You need to do it yourself.

Put this @OnPlayerSpawned, after spawned_player:
self maps/mp/gametype/_hud::hintmessage("your welcome text");
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#5
hi.Tnk u for Help. I set this ,but my server dosen't load the Map. I Put it:
Code:
onPlayerSpawned()
{
self endon("disconnect");
self thread maps\mp\gametypes\_config::myconfig();

for(;;)
{
self waittill("spawned_player");
self maps/mp/gametype/_hud::hintmessage("your welcome text");
self thread maps\mp\gametypes\_my::mymain();
}
}
What is The Problem?
In File Config , I have 4 file GSC. _config.gsc , _my.gsc , _re.gsc . I dont have any _hud.gsc file in My FolderHuh
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#6
(09-09-2013, 18:21)Poorya56 Wrote: hi.Tnk u for Help. I set this ,but my server dosen't load the Map. I Put it:
Code:
onPlayerSpawned()
{
self endon("disconnect");
self thread maps\mp\gametypes\_config::myconfig();

for(;;)
{
self waittill("spawned_player");
self maps/mp/gametype/_hud::hintmessage("your welcome text");
self thread maps\mp\gametypes\_my::mymain();
}
}
What is The Problem?
In File Config , I have 4 file GSC. _config.gsc , _my.gsc , _re.gsc . I dont have any _hud.gsc file in My FolderHuh

It's already in game.
Oh, and it is self maps\mp\gametypes\_hud_message::hintmessage("text");
C++/Obj-Cdeveloper. Neko engine wip
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#7
tnk w8 I test it
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#8
(09-09-2013, 19:01)Poorya56 Wrote: tnk w8 I test it

Uh, I've missed semicolon.

Code:
self maps\mp\gametypes\_hud_message::hintmessage("text");
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#9
It's Working :X
Tnks Very mach
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#10
omg. every spawn...
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