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how to add new guns
#1
Wink 
hello everyone
i am a noob and i am going to learn mod in mw2
have anyone can give me an code example to add new gun in mw2?
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#2
Wait someone added a new gun in MW2 before? I hope it's the 74u.
Troll
Do not take life too seriously. You will never get out of it alive.
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#3
He mean custom shit like raygun, magicbullets from x_XasdQUICKSC0OPAHxAs_x patches.
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#4
i mean the m40a3+w1200 mod in mw2.
or
is the m40a3 change the model of Intervention?
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#5
(09-16-2012, 07:59)meisking Wrote: i mean the m40a3+w1200 mod in mw2.
or
is the m40a3 change the model of Intervention?

Oh it is fourdeltaone
It's not mod, thoose weapons already exist on sp map, and he just used them.
My friend has them working on default map
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#6
oh..
i think 4d1 make those gun by mod before...
btw think you
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#7
(09-16-2012, 08:02)Lightspeed Wrote: It's not mod, thoose weapons already exist on sp map, and he just used them.
My friend has them working on default map

And how he get it work? Big Grin
Tell him to release the way to make them work Big Grin
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#8
(09-16-2012, 09:48)TheRaZ Wrote:
(09-16-2012, 08:02)Lightspeed Wrote: It's not mod, thoose weapons already exist on sp map, and he just used them.
My friend has them working on default map

And how he get it work? Big Grin
Tell him to release the way to make them work Big Grin

You need a strong PC to use that Smile There is a tutorial at 4d1 ( I think ).
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#9
(09-16-2012, 11:14)Yamato Wrote: You need a strong PC to use that Smile There is a tutorial at 4d1 ( I think ).

This. It's very ram consuming. That's why those weapons ported from sp to mp aren't officially added to the game (yet).
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