11-23-2010, 18:29
As title says, (or enemy_killed).
Give me a replacement. thx lazy to look for myself.
Give me a replacement. thx lazy to look for myself.
killed_enemy - removed
|
11-23-2010, 18:29
As title says, (or enemy_killed).
Give me a replacement. thx lazy to look for myself.
11-24-2010, 01:47
4fun_killed_by_me
kk
11-24-2010, 02:06
(This post was last modified: 11-24-2010, 02:06 by SuperNovaAO.)
killed_a_player is being released when you kill someone
some code still contains killed_player though
11-24-2010, 03:06
C++ Code
Hmmmmm
11-24-2010, 21:12
self waittill("killed_player"); or self waittill("killed_a_player");
Doesn't work? I've tried it on bots. |
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