Hey guys&girls,
Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.
Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.
mp_airbase
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Hey guys&girls,
Could someone upload mp_airbase.d3dbsp file from old Black Ops Mod tools versions? I can't find this file.
07-21-2014, 15:00
Here you go
http://www.filedropper.com/airbase when you get it working i'd like to play it so let us know.
Go home IW.... your drunk.
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Hihi :3 Thanks for sharing the file
07-22-2014, 13:09
Now you'll need to add missing materials/textures, fxs and here you go.
07-22-2014, 18:21
(07-22-2014, 13:09)SailorMoon Wrote: Now you'll need to add missing materials/textures, fxs and here you go. Haha, not really. The map is completly unfinished. Half of the terrain is missing. As we don't have a working radiant, we can't do this. I started working on importing W@W maps based on NTAuthority's research, but it's very hard. Lightning is completly fucked and half of all the lumps are different and need to be adapted.
07-23-2014, 01:00
Oh, okay. Also aren't these "invisible" pieces just missing materials? It can not be mesh since you can stand on it.
07-23-2014, 02:37
I would assume they're chalk materials.
Do not take life too seriously. You will never get out of it alive.
For those who want to test the map, here you go: https://mega.co.nz/#!ZMhzDBpI!KblzvcVdUv...WFzRRZJAo4
Just extract the stuff into your blackops dir. You might need to apply modifications to the fastfile loading behaviour on the client. Or use the React T5 client: https://react.kthx.at/ Virusscan: https://www.virustotal.com/de/file/7901f...406134934/ |
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