To the one what asked what was the hard evidence
(First I did tell Nova to open my iwd...)
Soundalliases (I didnt want to remake them) as I used weapons from sp and was usesless to remake them it would have been the same
background, map editor logo, we said we did the main concept way before but not the mod itself
Every scripts arent older than 1 week execpt me_assets (that is the same as the HnS precache model, why redo it when its already done, I can use same argument as Azu, "its from 3arc" ) also the gametypes files, I used my melee mod gametype and changed stuff ( there was a problem with pusinamo tutorial, I had to ask him help in the past , couldnt remember what was the problem)
Menus, isnt that part of the main concept when you do something?
And a even better proof we couldnt have worked on it
I start learning modding when mod tools came out, then I worked on some random stuff, like a sp weapon gun game (Yea dountill, I did work on something similar, but got bored) after I worked on melee mod (V1 took alot of time) took me around 1 week to fix 1 error, and after that it wasnt finished, V1.5 came right before I went to Cuba for 1 week, but just before I go Jariz was travelling too, he was 2 weeks not home, without talking about his tutorials he made, portal mod, duke nukem forever model rips test, I also forgot to say about my texture fix tutorial (trolled alot Se7en about it lol) So do you really think that is 3 months of work? Seriously we would have almost every features in the mod, the save "beta' like D0h! was thinking, isnt working we got the idea like 1-2 days before posting the mod.
The rest they based off what Jariz said, that he explained after, but d0h! wont listen...
(First I did tell Nova to open my iwd...)
Soundalliases (I didnt want to remake them) as I used weapons from sp and was usesless to remake them it would have been the same
background, map editor logo, we said we did the main concept way before but not the mod itself
Every scripts arent older than 1 week execpt me_assets (that is the same as the HnS precache model, why redo it when its already done, I can use same argument as Azu, "its from 3arc" ) also the gametypes files, I used my melee mod gametype and changed stuff ( there was a problem with pusinamo tutorial, I had to ask him help in the past , couldnt remember what was the problem)
Menus, isnt that part of the main concept when you do something?
And a even better proof we couldnt have worked on it
I start learning modding when mod tools came out, then I worked on some random stuff, like a sp weapon gun game (Yea dountill, I did work on something similar, but got bored) after I worked on melee mod (V1 took alot of time) took me around 1 week to fix 1 error, and after that it wasnt finished, V1.5 came right before I went to Cuba for 1 week, but just before I go Jariz was travelling too, he was 2 weeks not home, without talking about his tutorials he made, portal mod, duke nukem forever model rips test, I also forgot to say about my texture fix tutorial (trolled alot Se7en about it lol) So do you really think that is 3 months of work? Seriously we would have almost every features in the mod, the save "beta' like D0h! was thinking, isnt working we got the idea like 1-2 days before posting the mod.
The rest they based off what Jariz said, that he explained after, but d0h! wont listen...