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01-30-2011, 20:00
(This post was last modified: 01-30-2011, 20:02 by AZUMIKKEL.)
Guys.
We have a whole subsection for Roll Sharing.
If you make a thread for each suggestion, it'll be easier for me to add them in and see which ones I already have, as I can mark them as Approved.
Gets a bit messy if we have all suggestions in this thread.
(01-30-2011, 19:44)alistair3149 Wrote: Maybe mini hide and seek?
Btw it seems that u have got an ingame credit for every roll
Do you know how to disable collision on models?
Roll number 80 (where you fly around like crazy) was simply meant to be someone turned into a carepackage, but because of the collision, you get pushed around instead.
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(01-30-2011, 20:00)AZUMIKKEL Wrote: Guys.
We have a whole subsection for Roll Sharing.
If you make a thread for each suggestion, it'll be easier for me to add them in and see which ones I already have, as I can mark them as Approved.
Gets a bit messy if we have all suggestions in this thread.
(01-30-2011, 19:44)alistair3149 Wrote: Maybe mini hide and seek?
Btw it seems that u have got an ingame credit for every roll
Do you know how to disable collision on models?
Roll number 80 (where you fly around like crazy) was simply meant to be someone turned into a carepackage, but because of the collision, you get pushed around instead. Perhaps u can try solid();
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Solid() only makes nothing solid..
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01-30-2011, 20:11
(This post was last modified: 01-30-2011, 20:31 by alistair3149.)
(01-30-2011, 20:08)4FunPlayin Wrote: Solid() only makes nothing solid.. Thats y I asked to try it
(01-30-2011, 17:36)AZUMIKKEL Wrote: (01-30-2011, 16:58)alistair3149 Wrote: The code is wrong...Not detect (RED) model
It's the only C4 model I can find.
And I don't think it lights with red. I think the light is added with the crossbow trail fx (the one i use in roll 99 - Paintball)
Give me a sec, I'll check it out.
EDIT: Oh you're right. It's the ones with the detectexplosive perk.
Can't find another model. Sorry I remember there are...
Or u can try to remove the detect text
Or use getweapomodel() something like that
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(01-30-2011, 20:11)alistair3149 Wrote: (01-30-2011, 20:08)4FunPlayin Wrote: Solid() only makes nothing solid.. Thats y I asked to try it
Code: D:\Program Files\Furry porn\Black Ops Modloader\Clean gsc's\maps\mp\_utility.gsc (4 hits)
Line 222: self.model notsolid();
solid led me on the right track (:
working on a model roll or two now
Meanwhile, explain what you mean with Hide n Seek?
Like, just some random model? (a roll in a roll)
Hell, when I finish AvM and then finish the mod I am going to work on afterwards (classified), and if nobody made a Hide n Seek, then I will make it.
- maybe shouldn't have said that here, where Eekhoorn can see it.
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01-30-2011, 20:42
(This post was last modified: 01-30-2011, 20:47 by alistair3149.)
(01-30-2011, 20:37)AZUMIKKEL Wrote: (01-30-2011, 20:11)alistair3149 Wrote: (01-30-2011, 20:08)4FunPlayin Wrote: Solid() only makes nothing solid.. Thats y I asked to try it
Code: D:\Program Files\Furry porn\Black Ops Modloader\Clean gsc's\maps\mp\_utility.gsc (4 hits)
Line 222: self.model notsolid();
solid led me on the right track (:
working on a model roll or two now
Meanwhile, explain what you mean with Hide n Seek?
Like, just some random model? (a roll in a roll)
Hell, when I finish AvM and then finish the mod I am going to work on afterwards (classified), and if nobody made a Hide n Seek, then I will make it.
- maybe shouldn't have said that here, where Eekhoorn can see it. LOL I'm just guessing about solid()
Mini hide and seek mean a list of model to choose to spawn
I dunno if zxz will make Hide and Seek in BO
Btw today is the due date of PTK, let's hope ur words won't come true :F
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01-30-2011, 20:50
(This post was last modified: 01-30-2011, 20:51 by AZUMIKKEL.)
(01-30-2011, 20:42)alistair3149 Wrote: Btw today is the due date of PTK, let's hope ur words won't come true :F
Lies.
Btw could you explain what you want in the Hide n Seek ROLL more specificially?
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01-30-2011, 20:57
(This post was last modified: 01-30-2011, 21:06 by alistair3149.)
(01-30-2011, 20:50)AZUMIKKEL Wrote: (01-30-2011, 20:42)alistair3149 Wrote: Btw today is the due date of PTK, let's hope ur words won't come true :F
Lies.
Btw could you explain what you want in the Hide n Seek ROLL more specificially? Sometimes searching in pastebin can get some idea
Make a menu for changing model, and make a button for toggling third person
Let's play with magic bullet
How about making a cluster grenade?
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01-31-2011, 08:28
(This post was last modified: 01-31-2011, 08:29 by timmytimp1.)
Aint it better to make a whole new mod around the hide 'n seek idea. In theory it should work better then having it to be a roll.
Mess with the Best, Die like the Rest.
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06-01-2011, 17:41
(This post was last modified: 06-01-2011, 17:42 by xXTobiasXx.)
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