07-05-2013, 17:14
Hi everyone, I'm actualy trying to change the death animation when someone get "direct hit" by a projectile. But I can't found the way to set or change an animation !
Thanks in advance.
Thanks in advance.
Change death animation
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07-05-2013, 17:14
Hi everyone, I'm actualy trying to change the death animation when someone get "direct hit" by a projectile. But I can't found the way to set or change an animation !
Thanks in advance.
07-05-2013, 18:05
Erm can't you just find out when they die call
Code: self StopAnimScripted()
Do not take life too seriously. You will never get out of it alive.
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07-05-2013, 18:22
(07-05-2013, 18:05)DidUknowiPwn Wrote: Erm can't you just find out when they die call Not possible. But what @Keouf wants, it is possible! This guy can remove player model, then remove ClonePlayerRagdoll(), and spawn <player.model> model and set death animation to it. (Then remove it after some time) Profit? It's all written in _damage.gsc |
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