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[GSC] All Weapon/Camo/Perk/Killstreak Names
#21
(12-28-2012, 15:10)99IRock Wrote:
(12-28-2012, 14:42)Neo-Mini Wrote:
(12-28-2012, 13:53)99IRock Wrote: Code from @archit (http://www.itsmods.com/forum/Thread-Help...sible.html)
CSHARP Code
  1. Desert eagle insta kill :
  2. public override int OnPlayerDamaged(ServerClient Attacker, ServerClient Victim, string Weapon, int Damage, string DamageMod, HitLocations HitLocation)
  3. {
  4. if (Weapon.Contains("desert")) // This is the gun
  5. return 100; // This is how much it hits with one bullet
  6. else
  7. return base.OnPlayerDamaged(Attacker, Victim, Weapon, Damage, DamageMod, HitLocation);
  8. }

Hi all! How do I make premium (Donate) were given weapons to spawn automatically becomes the primary weapon!
Use the event
CSHARP Code
  1. public override void OnPlayerSpawned(ServerClient Client)


And then the code for weapons.
CSHARP Code
  1. int WepID = GetWeapon("iw5_ak47_mp_xmags_kick_red"); // The weapon
  2. Client.Other.PrimaryWeapon = WepID; //Gives the weapon
  3. Client.Ammo.PrimaryAmmoClip += 200; // The ammo he gets

Thanks a lot! I love you as a friend: DDD

and more! How can I fix the problem by akimbo arms! When I jump on what that high wall, and he jumps up there, then akimbo does not shoot! or I'll take the other arms akimbo and then back again, it does not shoot!!!!!!!
pls))
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#22
@Neo-Mini
Please read this topic.
http://www.itsmods.com/forum/Thread-Requ...asses.html
I explained a lot about akimbo
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#23
(12-29-2012, 13:36)99IRock Wrote: @Neo-Mini
Please read this topic.
http://www.itsmods.com/forum/Thread-Requ...asses.html
I explained a lot about akimbo

99IRock-i love you BRO)))) Thanks a lot! Thanks a lot! Thanks a lot!

(12-29-2012, 13:36)99IRock Wrote: @Neo-Mini
Please read this topic.
http://www.itsmods.com/forum/Thread-Requ...asses.html
I explained a lot about akimbo

code does not work, please correct as anything))[/size][size=large]
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#24
Do I make the perks pro by placing _pro behind it?

(12-30-2012, 11:14)Neo-Mini Wrote: code does not work, please correct as anything))
Did you made the addon.dll a reference.
Placed above in the code
"Using Addon;"
And did you compile on netframework 3.0 ?
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#25
(01-05-2013, 15:17)99IRock Wrote: Do I make the perks pro by placing _pro behind it?

(12-30-2012, 11:14)Neo-Mini Wrote: code does not work, please correct as anything))
Did you made the addon.dll a reference.
Placed above in the code
"Using Addon;"
And did you compile on netframework 3.0 ?

Well, you can fix the problem?
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#26
grip
gl
gp25
m320

Wich one of this is kick? (And if none of them is, what are those attachments)

I try to use akimbo on secondary gun like iw5_fmg9_mp_akimbo (typed out of my head)
Doesn't works
Thanks in advance
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#27
kick is like specialty... those are all attachments by the way.
Do not take life too seriously. You will never get out of it alive.
[Image: UGPjFJa.jpg]
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#28
(01-26-2013, 00:41)DidUknowiPwn Wrote: kick is like specialty... those are all attachments by the way.

What's up with the akimbo?

Code:
int TWeaponID = GetWeapon("iw5_fmg9_mp_akimbo"); // Weapon.

                        Client.Other.PrimaryWeapon = TWeaponID;
                        Client.Ammo.PrimaryAmmoClip = +500;
                        Client.Ammo.SecondaryAmmoClip = +500;

                        return ChatType.ChatNone;
If I do this, I get the weapon(not akimbo) I switch weapon, the name is Fmg9 akimbo, but it's only one gun (and you can also aim so it's just one gun)

Dafuq?

And 2 :
Please tell me what are those attachments?
Code:
gl
gp25
m320
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#29
Client.Other.PrimaryWeaponAkimbo = true;
[Image: b_560_95_1.png]


[Image: b_560_95_1.png]

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#30
(01-28-2013, 12:55)hillbilly Wrote: Client.Other.PrimaryWeaponAkimbo = true;

Are you sure this is for secondary weapons to?
thanks I add it :p
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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