01-13-2014, 14:39
Hey I have a question. How can I decompile a .dll file?
Help Decompile .dll file?
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01-13-2014, 15:20
(01-13-2014, 14:46)hillbilly Wrote: ILspy So every dll has to be .NET, good to know... Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
01-13-2014, 19:23
@IlSpy suck,, use .Net Reflector & Ida Pro...
01-13-2014, 19:53
01-13-2014, 20:13
(01-13-2014, 19:53)SailorMoon Wrote:(01-13-2014, 19:23)[HARD] Tony. Wrote: @IlSpy suck,, use .Net Reflector & Ida Pro... Like he knows how to use IDA properly... Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
01-14-2014, 11:59
Why do you even need to decompile them? If you know how to write code it should be pretty obvious how to reverse engineer it.
I myself will admit I do reverse DLL's into pure code but NEVER re-use or re-distribute the code for personal gain which is what I assume you're asking to do, call me a thief if you think I am but you would not find another persons code in my source files except for code snippets from say MSDN where it's just easier to re-use their working examples.
I now host all my MW3 projects on my private GIT repo
01-14-2014, 14:12
(01-14-2014, 11:59)SgtLegend Wrote: Why do you even need to decompile them? If you know how to write code it should be pretty obvious how to reverse engineer it. The most easier method - ask the author. lol.
01-14-2014, 14:40
Funny thing is 99% of the DLL's I've reversed are my own, why? Because I deleted my source folder by accident a while back and had to start getting the source for them again.
And just to clarify I've NEVER stolen and re-used someone's work, I will never allow myself to do that nor teach anyone else how to do that because there is no reason too. Learn C#, learn how to develop for MW3 and you will be good as gold.
I now host all my MW3 projects on my private GIT repo
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