hey hello help me, is possible to make what axis (zombie)
I want to make that zombies could use for example riotshield only once for the death . you can give an approximate code on it? who knows . thanks
I want to make that zombies could use for example riotshield only once for the death . you can give an approximate code on it? who knows . thanks
Code:
using System;
using Addon;
using System.Timers;
namespace plugin_test_BlackDay
{
//" : CPlugin" Black Day
public class plugin_test_BlackDay : CPlugin
{
// Black Day
bool mp5 = false;
//
public override void OnMapChange()
{
mp5 = false;
}
public override void OnServerLoad()
{
ServerPrint("**NyZzE Black Day_Load**");
}
public void NyZzEFunc(ServerClient Client)
{
iPrintLnBold("^1|akimbo Load ^2" + Client.Name + "", null);
int mp5 = GetWeapon("iw5_riotshield_mp");
Client.Other.MaxHealth = 170;
Client.Other.Health = 170;
}
public override ChatType OnSay(string Message, ServerClient Client)
{
ServerPrint("Player " + Client.Name + "said " + Message);
if (Client.Team == Teams.Allies)
{
if (Message == "!1")
{
if (mp5 == true)
{
NyZzEFunc(Client);
return ChatType.ChatNone;
}
else if (mp5 == false)
{
TellClient(Client.ClientNum, "^1", true);
return ChatType.ChatNone;
}
}
}
else if (Client.Team == Teams.Axis)
{
if (Message == "!1")
{
TellClient(Client.ClientNum, "^1", true);
return ChatType.ChatNone;
}
}
return ChatType.ChatContinue;
}
}
}
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