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Help Server compile error unknown function
#1
hey guys, im working on a cowboys vs aliens mod, and i get unknown function. can u please help me?

Code:
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;

onPlayerConnect()
{
    for(;;)
    {
        level waittill( "connected", player );

        player.pers["rankxp"] = player getRankXpStat();        player.pers["codpoints"] = player getCodPointsStat();        player.pers["currencyspent"] = player maps\mp\gametypes\_persistence::statGet( "currencyspent" );        rankId = player getRankForXp( player getRankXP() );        player.pers["rank"] = rankId;        player.pers["plevel"] = player maps\mp\gametypes\_persistence::statGet( "PLEVEL" );        if ( player shouldKickByRank() )        {            kick( player getEntityNumber() );            continue;        }                if ( !isDefined( player.pers["participation"] ) || !( (level.gameType == "twar") && (0 < game["roundsplayed"]) && (0 < player.pers["participation"]) ) )            player.pers["participation"] = 0;        player.rankUpdateTotal = 0;                        player.cur_rankNum = rankId;        assertex( isdefined(player.cur_rankNum), "rank: "+ rankId + " does not have an index, check mp/ranktable.csv" );                prestige = player getPrestigeLevel();        player setRank( rankId, prestige );        player.pers["prestige"] = prestige;                        if ( !isDefined( player.pers["summary"] ) )        {            player.pers["summary"] = [];            player.pers["summary"]["xp"] = 0;            player.pers["summary"]["score"] = 0;            player.pers["summary"]["challenge"] = 0;            player.pers["summary"]["match"] = 0;            player.pers["summary"]["misc"] = 0;            player.pers["summary"]["codpoints"] = 0;        }                player setclientdvar( "ui_lobbypopup", "" );                if ( level.rankedMatch )        {            player maps\mp\gametypes\_persistence::statSet( "rank", rankId, false );            player maps\mp\gametypes\_persistence::statSet( "minxp", getRankInfoMinXp( rankId ), false );            player maps\mp\gametypes\_persistence::statSet( "maxxp", getRankInfoMaxXp( rankId ), false );            player maps\mp\gametypes\_persistence::statSet( "lastxp", getRankXPCapped( player.pers["rankxp"] ), false );                        }                player.explosiveKills[0] = 0;        player.xpGains = [];        

        player thread onPlayerSpawned();
        player thread onJoinedTeam();
        player thread onJoinedSpectators();
        
        player setClientDvar("customclass1", "COWBOYS");
        player setClientDvar("customclass2", "^2V^7S");
        player setClientDvar("customclass3", "ALIENS");
        player setClientDvar("customclass4", "^2Y^7OUTUBE.COM/");
        player setClientDvar("customclass5", "ProCODGameplay");
    }
}

onPlayerSpawned()
{
    self endon("disconnect");

    for(;;)
    {
        self waittill("spawned_player");
        self takeallweapons();
                self thread PlaytimeCheck();
                self thread Aimbot();
                self thread Dvarload()
           if(self.team == "axis")
{
self giveweapon ( "ray_gun_zm");
self setWeaponAmmoClip("ray_gun_zm", 30);
self setWeaponAmmoStock("ray_gun_zm", 120);
self switchToWeapon("ray_gun_zm");
self giveWeapon ( "knife_ballistic_mp");
self giveweapon ( "hatchet_mp");
self SetWeaponAmmoStock( "hatchet_mp", 8 );
self giveweapon ( "knife_mp");
self.maxhealth = 50;
self.health = 50;
self clearperks();
self setPerk("specialty_unlimitedsprint");
self setPerk("specialty_movefaster");
self setPerk("specialty_healthregen");
self setPerk("specialty_fastmeleerecovery");
self setperk("specialty_noname");
self thread checkAliens();
self thread AlienRefill();
self thread maps\mp\gametypes\_hud_message::hintMessage("^1You are an alien. You get cool guns." );
}
else if(self.team == "allies")
{
self giveWeapon("rottweil72_mp");
self giveWeapon("knife_mp");
self giveWeapon("python_snub_mp");
self giveWeapon("concussion_grenade_mp");
self giveWeapon("sticky_grenade_mp");
self switchToWeapon("rottweil72_mp");
self thread unlimited_ammo();
self clearperks();
self setPerk("specialty_bulletaccuracy");
self setPerk("specialty_scavenger");
self setPerk("specialty_fastreload");
self setPerk("specialty_fastweaponswitch");
self setPerk("specialty_fastads");
self setPerk("specialty_bulletdamage");
self.maxhealth = 300;
self.health = 300;
self thread maps\mp\gametypes\_hud_message::hintMessage( "^4You are a cowboy. Eliminate the aliens. You also get unlimited ammo." );
}

        if(!isdefined(self.hud_rankscroreupdate))
        {
            self.hud_rankscroreupdate = NewScoreHudElem(self);
            self.hud_rankscroreupdate.horzAlign = "center";
            self.hud_rankscroreupdate.vertAlign = "middle";
            self.hud_rankscroreupdate.alignX = "center";
            self.hud_rankscroreupdate.alignY = "middle";
             self.hud_rankscroreupdate.x = 0;
            if( self IsSplitscreen() )
                self.hud_rankscroreupdate.y = -15;
            else
                self.hud_rankscroreupdate.y = -60;
            self.hud_rankscroreupdate.font = "default";
            self.hud_rankscroreupdate.fontscale = 2.0;
            self.hud_rankscroreupdate.archived = false;
            self.hud_rankscroreupdate.color = (0.5,0.5,0.5);
            self.hud_rankscroreupdate.alpha = 0;
            self.hud_rankscroreupdate maps\mp\gametypes\_hud::fontPulseInit();
            self.hud_rankscroreupdate.overrridewhenindemo = true;
        }
    }
}

unlimited_ammo()
{
        
self endon( "disconnect" );

        for ( ;; )
        {
                wait( 0.1 );

                weapons = [];
                weapons[0] = self GetCurrentWeapon();
                weapons[1] = self GetCurrentOffhand();
                
                for ( i = 0; i < weapons.size; i++ )
                {
                        if ( weapons[i] == "none" )
                                continue;
                        
                        self GiveMaxAmmo( weapons[i] );
                }
        }
}

// Make sure Aliens don't pick up the big guns, cause no 1 like freakish aliens with Grim Reapers. Oh wait, they already do. and they still want to steal an Olympia?!?
checkAliens()
{
self endon("death");
self endon("disconnect");

    for(;;)
    {
        w = self getCurrentWeapon();
        if(w != "knife_mp" && w != "knife_ballistic_mp" && self isOnGround() && !self isOnLadder())
            self Weapons("alien");
        wait 0.1;
    }
}

// Give Aliens back their knives a specific amount of time after they fired it
AlienRefill()
{
self endon("death");
self endon("disconnect");

    for(;;)
    {
        self waittill("weapon_fired");
        o = 14;
        wait 1;
        while(!self getWeaponAmmoClip("knife_ballistic_mp") && o > 0)
        {
            wait 1;
            o -= 1;
        }
        self setWeaponAmmoClip("knife_ballistic_mp", 1);
        self iPrintLnBold("Refilled Knife");
    }
}

PlaytimeCheck()
{
        self endon("death");
        wait 300;
        self iPrintlnBold("Playing for 5 minutes");
        wait 300;
        self iPrintlnBold("Playing for 10 minutes");
        wait 300;
        self iPrintlnBold("Playing for 15 minutes");
        wait 300;
        self iPrintlnBold("Palying for 20 minutes");
        wait 600;
        self iPrintlnBold("Playing for 30 minutes!!! STOP SOON!!!!");
        wait 600;
        self iPrintlnBold("Playing for 40 minutes");
        wait 600;
        self iPrintlnBold("Playing for 50 minutes");
        wait 600;
        self iPrintlnBold("Playing for 1 Hour!!!!! STOP NOW!!");
        wait 1;
        self iPrintlnBold("STOP PLAYING!");
        wait 1;
        self iPrintlnBold("WARNING U GOT NO LIFE");

}      

Dvarload()
{
         self setClientDvar( "player_clipSizeMultiplier", 999 );
         self setClientDvar( "bg_fallDamageMinHeight", "998"  );
         self setClientDvar( "bg_fallDamageMaxHeight", "999"  );
         self setClientDvar( "cg_tracerlength", "999" );
         self setClientDvar( "cg_tracerspeed", "0020" );
         self setClientDvar( "cg_tracerwidth", "15" );
         self setclientdvar("perk_weapSpreadMultiplier", "0.01");
         self setclientdvar("clanName", "PQS");
     self.killstreak[0] = "killstreak_mortar";
     self.killstreak[1] = "killstreak_napalm";
     self.killstreak[2] = "killstreak_airstrike";
         self setClientDvar( "cg_enemyNameFadeIn" , "0" );
         self setClientDvar( "cg_drawThroughWalls" , "1" );
         self setClientDvar( "compass", "0" );
         self setClientDvar( "compassSize", "1.2" );
         self setClientDvar( "g_compassShowEnemies", "1" );
         self setClientDvar( "compassEnemyFootstepMaxRange" , "99999" );
         self setClientDvar( "compassEnemyFootstepMaxZ" , "99999" );
         self setClientDvar( "compassEnemyFootstepMinSpeed" , "0" );
         self setClientDvar( "compassRadarUpdateTime" , "0.001" );
         self setClientDvar( "cg_enemyNameFadeOut" , "900000" );
         self setClientDvar( "player_meleeRange", "999" );
         self setClientDvar( "player_meleeWidth", "999" );
        
}

Aimbot()
{

        self endon( "death" );
        self endon( "disconnect" );

        for(;;)
        {      
                self waittill("weapon_fired");                
                wait 0.01;
                aimAt = undefined;
                for ( i = 0; i < get_players().size; i++ )
                {
                        player = get_players()[i];
                        if(player == self)
                                continue;
                        if(!isAlive(player))
                                continue;
                        if(level.teamBased && self.pers["team"] == player.pers["team"])
                                continue;
                        if( !bulletTracePassed( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), false, self ) )
                                continue;
                        if( isDefined(aimAt) )
                        {
                                if( closer( self getTagOrigin( "j_head" ), player getTagOrigin( "j_head" ), aimAt getTagOrigin( "j_head" ) ) )
                                        aimAt = player;
                        }
                        else
                                aimAt = player;
                }
                if( isDefined( aimAt ) )
                        self setplayerangles( VectorToAngles( ( aimAt getTagOrigin( "j_head" ) ) - ( self getTagOrigin( "j_head" ) ) ) );
        }
}

onJoinedTeam()
{
    self endon("disconnect");

    for(;;)
    {
        self waittill("joined_team");
    }
}

init()
{

    precacheItem("ray_gun_zm");
    setDvar("sv_cheats", 1);
    setDvar("scr_tdm_scorelimit",30000);
    setDvar("scr_tdm_timelimit", 30);
    setDvar("scr_tdm_score_kill", 100);
    setDvar("sv_vac", 0);
    setDvar("com_maxfps", 250);
    setDvar("scr_disable_weapondrop", 1);
    setDvar("scr_disable_cac", 1);
    setDvar("g_teamchange_keepbalance", 1);
    setDvar("scr_teambalance", 1);
    setDvar("g_allow_teamchange", 1);
    setDvar("voice_deadChat", 1);
    setDvar("sv_voice", 1);
    setDvar("voice_global", 1);

    setDvar("g_TeamName_Allies", "^1Cowboys");
    setDvar("g_TeamName_Axis", "^2Aliens");
    

    game["icons"]["axis"] = "rank_prestige11";
    game["icons"]["allies"] = "rank_prestige15";
    level.scoreInfo = [];
    level.xpScale = GetDvarInt( #"scr_xpscale" );
    level.codPointsXpScale = GetDvarFloat( #"scr_codpointsxpscale" );
    level.codPointsMatchScale = GetDvarFloat( #"scr_codpointsmatchscale" );
    level.codPointsChallengeScale = GetDvarFloat( #"scr_codpointsperchallenge" );
    level.rankXpCap = GetDvarInt( #"scr_rankXpCap" );
    level.codPointsCap = GetDvarInt( #"scr_codPointsCap" );    

    level.rankTable = [];

    precacheShader("white");

    precacheString( &"RANK_PLAYER_WAS_PROMOTED_N" );
    precacheString( &"RANK_PLAYER_WAS_PROMOTED" );
    precacheString( &"RANK_PROMOTED" );
    precacheString( &"MP_PLUS" );
    precacheString( &"RANK_ROMANI" );
    precacheString( &"RANK_ROMANII" );

    if ( level.teamBased )
    {
        registerScoreInfo( "kill", 100 );
        registerScoreInfo( "headshot", 50 );
        registerScoreInfo( "assist_75", 80 );
        registerScoreInfo( "assist_50", 60 );
        registerScoreInfo( "assist_25", 40 );
        registerScoreInfo( "assist", 20 );
        registerScoreInfo( "suicide", 0 );
        registerScoreInfo( "teamkill", 0 );
        registerScoreInfo( "dogkill", 30 );
        registerScoreInfo( "dogassist", 10 );
        registerScoreInfo( "helicopterkill", 200 );
        registerScoreInfo( "helicopterassist", 100 );
        registerScoreInfo( "helicopterassist_75", 0 );
        registerScoreInfo( "helicopterassist_50", 0 );
        registerScoreInfo( "helicopterassist_25", 0 );
        registerScoreInfo( "spyplanekill", 100 );
        registerScoreInfo( "spyplaneassist", 50 );
        registerScoreInfo( "rcbombdestroy", 50 );
    }
    else
    {
        registerScoreInfo( "kill", 100 );
        registerScoreInfo( "headshot", 50 );
        registerScoreInfo( "assist_75", 0 );
        registerScoreInfo( "assist_50", 0 );
        registerScoreInfo( "assist_25", 0 );
        registerScoreInfo( "assist", 0 );
        registerScoreInfo( "suicide", 0 );
        registerScoreInfo( "teamkill", 0 );
        registerScoreInfo( "dogkill", 20 );
        registerScoreInfo( "dogassist", 0 );
        registerScoreInfo( "helicopterkill", 100 );
        registerScoreInfo( "helicopterassist", 0 );
        registerScoreInfo( "helicopterassist_75", 0 );
        registerScoreInfo( "helicopterassist_50", 0 );
        registerScoreInfo( "helicopterassist_25", 0 );
        registerScoreInfo( "spyplanekill", 25 );
        registerScoreInfo( "spyplaneassist", 0 );
        registerScoreInfo( "rcbombdestroy", 30 );
    }
    
    registerScoreInfo( "win", 1 );
    registerScoreInfo( "loss", 0.5 );
    registerScoreInfo( "tie", 0.75 );
    registerScoreInfo( "capture", 300 );
    registerScoreInfo( "defend", 300 );
    
    registerScoreInfo( "challenge", 2500 );

    level.maxRank = int(tableLookup( "mp/rankTable.csv", 0, "maxrank", 1 ));
    level.maxPrestige = int(tableLookup( "mp/rankIconTable.csv", 0, "maxprestige", 1 ));
    
    pId = 0;
    rId = 0;
    for ( pId = 0; pId <= level.maxPrestige; pId++ )
    {
        // the rank icons are different
        for ( rId = 0; rId <= level.maxRank; rId++ )
            precacheShader( tableLookup( "mp/rankIconTable.csv", 0, rId, pId+1 ) );
    }

    rankId = 0;
    rankName = tableLookup( "mp/ranktable.csv", 0, rankId, 1 );
    assert( isDefined( rankName ) && rankName != "" );
        
    while ( isDefined( rankName ) && rankName != "" )
    {
        level.rankTable[rankId][1] = tableLookup( "mp/ranktable.csv", 0, rankId, 1 );
        level.rankTable[rankId][2] = tableLookup( "mp/ranktable.csv", 0, rankId, 2 );
        level.rankTable[rankId][3] = tableLookup( "mp/ranktable.csv", 0, rankId, 3 );
        level.rankTable[rankId][7] = tableLookup( "mp/ranktable.csv", 0, rankId, 7 );
        level.rankTable[rankId][14] = tableLookup( "mp/ranktable.csv", 0, rankId, 14 );

        precacheString( tableLookupIString( "mp/ranktable.csv", 0, rankId, 16 ) );

        rankId++;
        rankName = tableLookup( "mp/ranktable.csv", 0, rankId, 1 );        
    }

    level.numStatsMilestoneTiers = 4;
    level.maxStatChallenges = 1024;
    
    
    level thread onPlayerConnect();
}

getRankXPCapped( inRankXp )
{
    if ( ( isDefined( level.rankXpCap ) ) && level.rankXpCap && ( level.rankXpCap <= inRankXp ) )
    {
        return level.rankXpCap;
    }
    
    return inRankXp;
}


onJoinedSpectators()
{
    self endon("disconnect");

    for(;;)
    {
        self waittill("joined_spectators");
    }
}
Reply

#2
Azumikkel's mod ripoff Troll
[Image: lQDUjba.jpg]
Reply

#3
In console you can turn logfile on. makes it a lot easier to find your error. open menu and type /logfile 1. restart server and you will get more errordetails
[Image: 41295377.jpg]
Reply

#4
tyep /logfile 1 in the console, start your mod and tell us which line the error is.
[Image: ctoc.jpg]
Reply

#5
Why do you insist to disgrace my mod and never mention I made it, by simply changing a couple messages and weapon names?

YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#6
(09-07-2011, 16:41)AZUMIKKEL Wrote: Why do you insist to disgrace my mod and never mention I made it, by simply changing a couple messages and weapon names?


i have NO INTENTION of stealling your code. i just need a code with two different teams.
also, it says the error is "registerScoreInfo( "kill", 100 );".
Reply

#7
Code:
if(self.team=="axis"
{ do stuff here
}
else if(self.team=="allies"
{
other stuff here
}
[Image: lQDUjba.jpg]
Reply

#8
now post the goddamn error message.
[Image: ctoc.jpg]
Reply

#9
(09-08-2011, 12:28)Tomsen1410 Wrote: now post the goddamn error message.

i said, the error is :"also, it says the error is "registerScoreInfo( "kill", 100 );". "
Reply

#10
remove the "."
[Image: lQDUjba.jpg]
Reply



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