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Help Waypoints/Sd targets
#31
(03-07-2015, 20:51)Dude Wrote: work fine , i downoload he

it shows me "attachment_php?aid=3176"

(03-07-2015, 21:02)warl0ck Wrote:
(03-07-2015, 20:51)Dude Wrote: work fine , i downoload he

it shows me "attachment_php?aid=3176"

downloading now,sry

it changes the size of the waypoints for smaller,like when i was typing !promod
but the thing is,every round it goes back to normal

any chance of starting always small waypoints?without typing in the console.
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#32
Can you tell me which program do you use and where to download, to decompile, so I can give it a go.
Thank you
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#33
Then it needs to be added to OnMapChange.
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#34
(03-07-2015, 23:00)Casper Wrote: Then it needs to be added to OnMapChange.

onmapchange??
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#35
(03-07-2015, 23:32)warl0ck Wrote:
(03-07-2015, 23:00)Casper Wrote: Then it needs to be added to OnMapChange.

onmapchange??

onmapchange so it executes the command everytime the map changes
or on player spawn
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#36
(03-07-2015, 23:36)Gmzorz Wrote:
(03-07-2015, 23:32)warl0ck Wrote:
(03-07-2015, 23:00)Casper Wrote: Then it needs to be added to OnMapChange.

onmapchange??

onmapchange so it executes the command everytime the map changes
or on player spawn

how can I change it?
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#37
@Gmzorz or @Dude posted the codes both of them can upload it with that part.
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#38
wait please, I am don't in house I am in fcking villagee
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#39
Any help?
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#40
Use my PortableCompiler
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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