@DidUknowiPwn Any source actually proofing this? Lol
While we're at it, I think the gamescripts actually are running on COBOL and PHP....
While we're at it, I think the gamescripts actually are running on COBOL and PHP....
I'm coming back!
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@DidUknowiPwn Any source actually proofing this? Lol
While we're at it, I think the gamescripts actually are running on COBOL and PHP....
12-29-2012, 16:52
In Python and LUA? Python is easier than gsc coding
12-29-2012, 16:54
(12-29-2012, 16:18)JariZ Wrote: @DidUknowiPwn Any source actually proofing this? Lol The decompiled files from the beta had .lua files. I don't know about python though.
12-29-2012, 17:50
(12-29-2012, 04:47)G-Man Wrote:(12-28-2012, 18:27)KrypTiK Wrote: Thanks everyone Good to see some familiar faces Thanks for the update man!
12-29-2012, 19:04
(12-29-2012, 16:18)JariZ Wrote: @DidUknowiPwn Any source actually proofing this? Lol We'll see it when I decrypt the .ff files |
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