(09-18-2012, 16:39)zxz0O0 Wrote: Mine too.
Okay this is what I've set up now for a test.
[15:10:19] Logging WinMainFunc 0x539B60
[15:10:20] Logging SpecsFunc 0x4F6100
[15:10:20] Logging CreateDvarsHook 0x4FBD8C
[15:10:20] Logging MapRotateFunc 0x4F47C0
[15:10:21] //////////////////////////////////////////
[15:10:21] //////Dedicated server addon enabled//////
[15:10:21] ////Created by Nukem | www.itsmods.com////
[15:10:21] ////CoD8HMod | www.cod6hmod.itshax.com////
[15:10:21] //////////////////////////////////////////
[15:10:21] Version 1.414
[15:10:21] Server timed messages successfully loaded!
[15:10:21] Permission plugin loaded. Author: Pozzuh. Version 1.0 Beta
[15:10:21] Bonemind's ingame RCON v0.7.5 BETA loaded
[15:10:21]
[15:10:23] Map rotate started...
[15:10:23] Playlist: ffa_default Map: mp_dome
**********************************************************
[SERVER]
TimedMessages=1
//Enable or disable timed messages [0-1]
SpecsFix=1
//Disable the CPU/Bandwidth check [0-1]
OldRotation=1
//Enable the old cod4-style rotation (see example server.cfg) [0-1]
OldRotationVal=playlist ffa_default map mp_dome playlist ffa_default map mp_alpha playlist ffa_default map mp_bravo playlist ffa_default map mp_plaza2 playlist ffa_default map mp_hardhat playlist ffa_default map mp_seatown playlist ffa_default map mp_mogadishu
//OldRotation configuration
RotationThreshold=1
//Disable map rotation threshold (set to 0)
DisableVAC=0
//[UNTESTED] Stop VAC from protecting your server
[LOG]
ConsoleLog=1
//Enable logging to the 'console.log' file [0-1]
[SCRIPT]
Enabled=0
//Enable the server script [0-1]
Script=example.script
//Server script to run
[DEBUG]
ExceptionLogging=1
//Enable logging of crashes [0-1]
[UPDATER]
Enable=0
//Enable the updater
AutoUpdate=0
//Auto-update the server when there is a new release. (Mainly for dedicated servers on game server hosters)
Will see if this crashes.....
Yep, crashed again after 4 maps
not knowing....
anything I can try?