Posts: 273
Threads: 14
Joined: Aug 2012
Reputation:
17
--// Offsets //--
jump_height(float)................0x0787CC8
g_speed(int).......................0x046F3D7
g_gravity(int).........................0x047036C
bg_FallDamageMinHeight(float).......0x076F044
bg_FallDamageMaxHeight(float).......0x0787908
--// Functions //--
Respawn Delay Fix.................0x04F3A04
Unlimited Ammo1.................0x0420F19
Unlimited Ammo2..................0x041E7F9
perk_grenadeDeath..................0x047F132
Posts: 619
Threads: 30
Joined: Oct 2010
Reputation:
85
Technically you don't have to update the server (just the IWD/FF files) as long as you change the version string sent to clients
I've tried this on earlier versions, but only just if it was needed.
Posts: 76
Threads: 5
Joined: Sep 2012
Reputation:
2
I had a problem with a Sprint Extender plugin I was using but all other plugins are fine (I only use a few).
Posts: 1,519
Threads: 107
Joined: Dec 2011
Reputation:
48
Seriously, black ops 2 is out. MW3 is still getting updates? Probably MW3 is that shit, that they try to fix it with 1000 updates.
Posts: 76
Threads: 5
Joined: Sep 2012
Reputation:
2
Better than BO2... Hows those BO2 custom servers doing? Oh wait...
MW2 and MW3 may not be that great but we still get custom servers, which is why I play... dont care about ranking up ever since the invention of hacked lobbies that ruin the point.
Posts: 9
Threads: 1
Joined: Dec 2012
Reputation:
0
Patch 1.19 (This has been rolled back due to an issue brought forward)
Added security measures to prevent our legitimate players from matching with players that are known cheaters and hackers
Hot Fix Updates (Released)
These have been seperated into groups of ten. This holds no bearing in regard to time of release and is intended for the ease of viewing.
No recoil glitch.
Infinite Laptop killstreak glitch. (Stealth Bomber Glitch)
Map Exploits Fix - Getting into trucks and under maps.
Prevent Slow-mo and Super Fast lobbies.
Fire rate normalization for Assault Rifles with undermounts.
FMG9 Re-balancing. (Nerf)
Akimbo FMG9 Re-balancing. (Nerf)
Type95 Re-balancing. (Nerf) - Reduce hipspread.
Fix for ACR with Red Dot / Shotgun
Fix Type 95 bug related to dropping it.
Fix map exploits on Dome
PS3 Hitmarker Sound.
Adjust direct impact damage a Semtex does to a Juggernaut. (No longer 1 hit kill.)
Improvements to "weighted matchmaking" to improve games for regions with low populations.
Improvements to the Spawn Logic and Spawn System.
Fix for the any Proficiency on any gun exploit.
Fix for the MG-36 grip fire rate.
Update to Infected game mode settings to remove map monkey exploits and update rule sets.
Return of Drop Zone to the Community Playlist.
Demolition spawn system adjustment.
Additional Akimbo weapon re-balancing.
Release of HC FFA and HC HQ PRO modes in Advanced playlist. (Errors to be corrected at 2am PST Sun 26th.)
Consolidation of Elite game modes.
Further adjustment to akimbo weapon fire rate.
Map exploit fixes for Infected.
Fixed Reaper permanent Air Space Full issue.
Recon perk: fixed issue where flash grenades weren't triggering markers.
Re-balance of LMG.
Fix to prevent viral propagation of hacks.
Leaderboard averages correction.
Restoration of hacked player stats.
Oasis - Prevent players from getting on rooftops.
Foundation - Patched up map hole in pipe.
Lookout map - Fix for players being able to hide behind tarp.
Lookout map - Fix for stealth bomber not damaging players.
Fix for Hacked custom classes online
Fix for game hardlocking by shooting a riot shield using an SMG with silencer and HAMR scope attachment
Fixed an issue (introduced inadvertently Tuesday as part of a hot-fix hacker prevention measure) where only the first attachment would register on a player's secondary in-game when using Overkill Pro.
Fix in Vortex to prevent players from getting inside cornfield
Aground - fix for objective items not resetting when dropped in the ocean
Improved Face Off game mode spawn logic - additional spawns, logic to randomize spawns if enemy team has sight on nearly all possible spawns
Weapon rebalance for assault rifles & SMG's:
FAD - increased damage and range
M16A4 - increased damage and fire rate
AK47 - reduced kick
UMP45 - increased damage
MP5 - increased fire rate
PM9 - reduced kick