Hey,
I have idea, to make deathrun mod ( i.e plugin ).
Using crates ( i hope @zxz0O0 will make collision thing ), and the highest place ( or out ) of map. Using Infected gametype ( to choose Activator ).
Activator can enable traps etc ( Button press and distance thing like mw2 ).
Runners do have tactical knife.
Rank thing - i made smth like that for @litgar 's shop system, but points saving. It's possible to make ranks.
HUD - Matches, runners alive and other.
If runners die, they're moving to spectate room ( not as infected ).
If activator dies, round changes ( Detecting activator's death by thing like if client team = "axis" && client.health < 0 => restart etc )
There's three choices = first - sniper room (1v1 - activator and you), jump room, and knife room.
Points - earn them to level up and buy attachs for player(perks etc)
Visual - disabled some dvars
other features like
moving traps
moving crates
and other!
Coming soon!
I think, it possible. I'm doing it right now . If you want to help me - PM me.
I have idea, to make deathrun mod ( i.e plugin ).
Using crates ( i hope @zxz0O0 will make collision thing ), and the highest place ( or out ) of map. Using Infected gametype ( to choose Activator ).
Activator can enable traps etc ( Button press and distance thing like mw2 ).
Runners do have tactical knife.
Rank thing - i made smth like that for @litgar 's shop system, but points saving. It's possible to make ranks.
HUD - Matches, runners alive and other.
If runners die, they're moving to spectate room ( not as infected ).
If activator dies, round changes ( Detecting activator's death by thing like if client team = "axis" && client.health < 0 => restart etc )
There's three choices = first - sniper room (1v1 - activator and you), jump room, and knife room.
Points - earn them to level up and buy attachs for player(perks etc)
Visual - disabled some dvars
other features like
moving traps
moving crates
and other!
Coming soon!
I think, it possible. I'm doing it right now . If you want to help me - PM me.