12-30-2012, 17:59
Added russian language
Preview 'KillMe' zombie mod
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12-30-2012, 18:17
Kinda reminds me of our QCZM for IW5... still nonetheless it's looking good.
Do not take life too seriously. You will never get out of it alive.
12-30-2012, 18:33
(12-30-2012, 18:31)SailorMoon Wrote:(12-30-2012, 18:17)DidUknowiPwn Wrote: Kinda reminds me of our QCZM for IW5... still nonetheless it's looking good. Oh mah gawd warn him
Do not take life too seriously. You will never get out of it alive.
(12-30-2012, 18:33)DidUknowiPwn Wrote:(12-30-2012, 18:31)SailorMoon Wrote:(12-30-2012, 18:17)DidUknowiPwn Wrote: Kinda reminds me of our QCZM for IW5... still nonetheless it's looking good. Oh mai gowd warn him for adverst!ngi!i1I!1i!I!!I1I! Removed classes for zombies - Useless Added classes for survivors. Added round ending ( maximum 3 rounds at every map ) At round end it will say best players. Thanks to @Ich1994 for some help oh gawd its going fast Added visual athmosphere effects
Team changing is locked now.
Added cure pills Type !cure to cure yourself and become survivor. Costs 10000 points lol (With every kill you get +100 points) Okay, what i have done today: * Localization ( Supports Russian and English languages lol ) * Cure pills for zombies * Round system ( total 3 rounds ) * Classes for survovors * Removed classes for zombies * Best player stats -- What i'm gonna to do tomorrow, or AFTER HAPPY NEW YEAR * Turrets, Bunkers, teleport stuff * Better round system * Killstreaks * Special abilities like medic, engineer for survivors to be added in shop * Top players statistics ( !zomstats command ) * Doors for bunkers
Can you maybe make a small preview ?
12-31-2012, 17:05
I made every basic round system thing.
I'll continue developing after one or two days. Could some one write ideas for killstreaks here? |
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