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Preview 'KillMe' zombie mod
#91
* Added custom script to build own bunkers LOL
( Interpretator, i forgot how it's called )
Example:
mp_dome.bunk
Code:
global_sets
{
          use_default_bunker false/true   // CHANGE TO FALSE IF YOU MADE CUSTOM BUNKER
}

block_map
{
          origin   x y z
          angle  x y z
}

grid_map
{
          origin1  x y z
          origin2  x y z
          rows  *num*
          columns *num*
}

ramp_map
{
           origin1  x y z
           origin2  x y z
           rows   *num*
}

createmodel
{
          origin  x y z
          modelname *name*
          angles  x y z
          hasCollision true/false
}

door_map
{
        origin  x y z
        eastwestd  true/false
        angle  x y z
}
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#92
Keep up the project, it looks cool!
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#93
Added end-game text;
C++/Obj-Cdeveloper. Neko engine wip
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#94
thanks to @Rendflex for testing
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#95
Yeaah, mod is done! I just need to fix some shop stuff and i'll release it on this week.
My next/last mod is Minecraft mod for Black ops.
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#96
If I may ask, is the project still alive? :p
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#97
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp
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#98
(01-09-2013, 15:30)kokole Wrote:
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp

I read before I post, but I don't want to make him hurry or something (And I DON'T want to say he needs to do something, or hurry up.

But I just saw that he opened a new project for blops2. ( again, I don't want to tell him he's not allowed or something like that before people go hate)
[Image: b_560_95_1.png]
[Image: hax0r3ez.gif]
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#99
(01-09-2013, 15:56)99IRock Wrote:
(01-09-2013, 15:30)kokole Wrote:
(01-09-2013, 15:20)99IRock Wrote: If I may ask, is the project still alive? :p

How it can be dead lol, read the post before you /fp

I read before I post, but I don't want to make him hurry or something (And I DON'T want to say he needs to do something, or hurry up.

But I just saw that he opened a new project for blops2. ( again, I don't want to tell him he's not allowed or something like that before people go hate)

Yeah, sure.... for bo2
Thank you for telling my secrets Troll Troll Troll
C++/Obj-Cdeveloper. Neko engine wip
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Mod will be released at end of this week. I need to test @master131 's onnotify funcs.
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