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Preview Pokemon Mod?
#1
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
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#2
Working on ripping some models, here's one I managed to get from an old N64 game. Credits to Nintendo of course.

[Image: squirtle.png]

Pretty low quality, the game is from 2001. I've tried smoothening the model but then holes appear in the texture. Perhaps I'll try Gamecube games instead.

EDIT - Turns out the model from Pokemon XD (the last Pokemon game on Gamecube) has the exact same model. Dodgy
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

#3
hahha WTF, want to see it live!
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#4
Haha nice one. I hoped that a Pokemon would've spawned within the grenade smoke. But I guess you are working on it.
So good job!
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#5
Y U NO MAKE TF2 MOD

Fine make this Big Grin, Good job so far
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#6
[Image: lolwtfzj.jpg]

This is what I got, not sure what exactly happened. I did get 2 warnings from Asset Manager about tiling.
"WARNING: Surface <file name> appears to be accidentally tiling, it probably has vertices too close to the edge".
Not sure what exactly that is supposed to mean but I'm working on fixing it.


(09-30-2011, 13:07)aosma8 Wrote: Y U NO MAKE TF2 MOD

Fine make this Big Grin, Good job so far

Renaming tags and bones = RQ. Also there aren't any tuts on importing custom characters anyway.
[Image: 30xhrep.png]

A casual conversation between barata and I about Nukem.
Reply

#7
lol, this is sick, Cool
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#8
(09-30-2011, 13:08)master131 Wrote: Renaming tags and bones = RQ. Also there aren't any tuts on importing custom characters anyway.

Try it yourself and write the tut -> Be a hero.
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#9
Wow, that looks cool Smile
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#10
Nice, make a FPS version of this too, like we can capture other players, would be funny
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