Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Preview SoRealism BETA
#21
(08-02-2011, 17:34)AZUMIKKEL Wrote: Added the ammo clip part to the mod. Updated thread.

Do I get credit for ideas Big Grin? Cause I have some more

Nvm saw them
Reply

#22
(08-02-2011, 18:17)Scripts18 Wrote:
(08-02-2011, 17:34)AZUMIKKEL Wrote: Added the ammo clip part to the mod. Updated thread.

Do I get credit for ideas Big Grin? Cause I have some more

Nvm saw them

More ideas? I'd appreciate all the ideas anyone can give me.
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#23
Medic:
Time to heal is different depending on hit location.

Hold USE to heal, progress bar "healing hit_location".

One medic per team, medic can only heal a player one time.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
Reply

#24
Quote:More ideas? I'd appreciate all the ideas anyone can give me.


Ok lets start , shooting while dive to prone (well with pistols at least) I dont see why in real life nobody could do that, well of course after a dive to prone you should lose life, as I doubt it doesnt hurt to dive on the ashpalt

No hud, not even scoreboard, no notify mesages, when in flames need to go on the floor in prone position to remove the fire, realistic explosion damage to the body, losing leg ,etc hatchet is not 1 hit kill execpt heart, head stuff like that
same for knife

melee with weapon (hit with the weapon cross) after jumping from high position slower speed recovery, c4 need to be planted not thrown... camera need to have a sort of screen item held to check the screen, scrambler also affects camera (dunno if it does or not already) shooting team mates does damage to them obviously same for hatchet ,etc

more recoil in general specialy when standing, no move shooting with big guns such as m60, bazooka is crouch shooting? , usuable bipod, IR scope fixed.... bullet drop

Reply

#25
if someone gets point blank sniper rifled to their face... their face gets blown the fuck off?


that is all.
Reply

#26
(08-03-2011, 00:19)koil Wrote: if someone gets point blank sniper rifled to their face... their face gets blown the fuck off?


that is all.

O_o
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
Reply

#27
(08-02-2011, 23:52)deadcrayon Wrote: Medic:
Time to heal is different depending on hit location.

Hold USE to heal, progress bar "healing hit_location".

One medic per team, medic can only heal a player one time.

Healing is not realistic. Have you ever seen a doctor run around on the battlefield to magically heal a guy who got shot in the chest?
Not saying this to be rude, just putting it in perspective.
(08-02-2011, 23:55)Scripts18 Wrote:
Quote:More ideas? I'd appreciate all the ideas anyone can give me.


Ok lets start , shooting while dive to prone (well with pistols at least) I dont see why in real life nobody could do that, well of course after a dive to prone you should lose life, as I doubt it doesnt hurt to dive on the ashpalt

No hud, not even scoreboard, no notify mesages, when in flames need to go on the floor in prone position to remove the fire, realistic explosion damage to the body, losing leg ,etc hatchet is not 1 hit kill execpt heart, head stuff like that
same for knife

melee with weapon (hit with the weapon cross) after jumping from high position slower speed recovery, c4 need to be planted not thrown... camera need to have a sort of screen item held to check the screen, scrambler also affects camera (dunno if it does or not already) shooting team mates does damage to them obviously same for hatchet ,etc

more recoil in general specialy when standing, no move shooting with big guns such as m60, bazooka is crouch shooting? , usuable bipod, IR scope fixed.... bullet drop

First one: Might disable diving. in real life, nobody throws themselves down, they just lay themselves down (going to prone).

Second one: No scoreboard or chat might be going too far. I like the flames idea. I am making my mind up whether to restrict the flamethrower though. I bet that shit's way too expensive to bring in to war as an attachment on a FAMAS. As for the tomahawk and knife idea, that's definitely going in Smile

Third one: Equipment is disabled already, don't worry about those. Friendly fire is on as well (with kick after 2 team kills though).

Fourth one: More recoil when standing is a yes. But since when can't you walk and fire a M60?

Thanks!
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#28
Obviously you have never been in a real war, make the healthy players drag the wounded back to base.
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
Reply

#29
(08-03-2011, 01:30)deadcrayon Wrote: Obviously you have never been in a real war, make the healthy players drag the wounded back to base.

That's going to be incredibly impossible. Plus, there's no base.
I can maybe replace the ballistic knives with bandages that can stop bleeding. But 1) I need a bandage weapon. And 2) I need a blood fx so friendly players can see that you're bleeding.
YouTube 1:Azumikkel- Modding
YouTube 2:DerpShark- Gaming Entertainment
Website:Jensby.me
Contact: im[at]jensby.me
Reply

#30
Azu while youre there, if you want re-add me, I have a code to make something more realistic, but I dont want to put it here, top secret stuff for my mod and Im not gonna keep it for myself when I can help others

Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  [Release] FXAA Injector Battlefield 3+Best Settings [Update danoc1 v1.3 Beta] iPaddie 31 64,652 08-30-2013, 00:51
Last Post: Squideh
  [Release] Semi hardcore 1.1 beta (Killcam on and ff off) atenziono 61 37,958 08-09-2013, 18:13
Last Post: OzonE
  [Release] Tactical Training Mod Beta 2 Hixos 30 28,135 05-31-2013, 17:20
Last Post: kool123
  [Tutorial] How to get a CS:GO beta key Romuald27 17 10,758 04-05-2013, 18:12
Last Post: SuperNovaAO
  [Release] HideAndSeek Mod v1.0 BETA Tomsen1410 18 18,483 03-21-2013, 08:13
Last Post: Ryanrc
  [Release] Zombie Epidemic Mod Beta Lemon 92 67,486 03-07-2013, 12:30
Last Post: Lemon
  [Release] Black Tomato M 0.4.2 BETA // Ingame Admin Menu d0h! 5 12,365 01-01-2013, 22:23
Last Post: joey
Rainbow [Release] xZombie Mod (Beta) Nekochan 206 95,475 01-01-2013, 08:33
Last Post: SMIRNOFF2096
  [News] Guild Wars 2 Beta Lemon 10 7,394 12-11-2012, 16:48
Last Post: narkos
  [Release] OMA Zombie Mod Beta Yamato 123 80,145 12-04-2012, 02:08
Last Post: islamsaab

Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum Powered By MyBB, Theme by © 2002-2024 Melroy van den Berg.