02-21-2011, 13:12
Hello everybody,
I was trying to make a modification in _globallogic_player.gcf when I found out that when I use the modified version the game would freeze for a few seconds when I got killed by a bot. I also get a message in the console that says:
server script runtime error: potential infinite loop in script: killling thread
When I kill somebody I don't get the problems on my side. Though I don't know what happens with the player that gets killed because they are all bots for now.
So I thought it might be my moddification but when I try the unmodified version I get the same roblems.
So is there something that can be put in _globallogic_player.gcf to prevent this?
I was trying to make a modification in _globallogic_player.gcf when I found out that when I use the modified version the game would freeze for a few seconds when I got killed by a bot. I also get a message in the console that says:
server script runtime error: potential infinite loop in script: killling thread
When I kill somebody I don't get the problems on my side. Though I don't know what happens with the player that gets killed because they are all bots for now.
So I thought it might be my moddification but when I try the unmodified version I get the same roblems.
So is there something that can be put in _globallogic_player.gcf to prevent this?