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Quarantine Chaos Zombie Mod v2.5
#1
Quarantine Choas Zombie Mod v2.5

This version is based on QCZM v2.3 by Killingdyl modded by Adaragas

New Features:
New good looking and working bunker.
Door health indicator (up to 2 doors)
Repair door item in shop menu
New killstreaks (Nuke)
Secret flags (Rust and Wasteland)
Fixed "Host ended game" bug

Changes:
Deleted Final stand and some other bs perks in shop
Map is restarting after each map to prevent overflows.
New map edit on Wasteland (2 bunkers with secret flags)
New map edit on Rust (with secret flags)
New map edit on Highrise

Known issues:
Semtex in zombie shop menu is still buggy (maybe someone can fix it)

Credits go to:
Adaragas - for updating killingdyl's mod
iZ3r0 - for the admin menu
Killingdyl - for the original mod
Realtec - for the new bunkers and other updates

Enjoy =]


Attached Files
.rar   QCZM2.5.rar (Size: 81 KB / Downloads: 735)
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#2
can some1 tell me how did you "Fixed "Host ended game" bug" ?
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#3
tom57 Wrote:can some1 tell me how did you "Fixed "Host ended game" bug" ?

Just use the _menus.gsc from this mod..
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#4
Realtec Wrote:
tom57 Wrote:can some1 tell me how did you "Fixed "Host ended game" bug" ?

Just juse the _menus.gsc from this mod..
thank you Smile
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#5
mapedit @ wasteland in file MapEdit.gsc

Replace this rule: CreateGrids((6000, -4000, 65), (6000, -3800, 65), (-90, 0, 90)); // cover for secret flag
With this one: CreateGrids((6000, -4200, 55), (6000, -4000, 55), (-90, 0, 90)); // cover for secret flag

And this rule: CreateGrids((-1600, 3600, 100), (-1600, 4650, 100), (90, 4, 20)); // barrikade1
With this one: CreateGrids((-1600, 3600, 90), (-1600, 4650, 90), (90, 0, 0)); // barrikade1
To prevend people goin outside the map.
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#6
Nice mod Smile

I'll search for more little bugs/glitches to jump out of map Tongue
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#7
Thanks
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#8
Ferrari then thak him
/Thanks
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#9
Best bunkers out there, and best mod to abuse in Smile
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#10
Li think Ima try to fix the menu bugs
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