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Release BF3 GFX improvement pack
#51
We had this argument yesterday... didn't we?

It's not a MODE, its not a MOD.

It's a texture pack, bottom line, argue all you want, but it is what it is.
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#52
no, i have spoken, silence!







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#53
is it possible to enable the hud on this because that would be awesome thanks
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#54
thats outdated
[Image: r212360a129ce9b84444093b6cd2699013a1fbn155.png]
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#55
(02-01-2012, 19:47)crAyon Wrote: We had this argument yesterday... didn't we?

It's not a MODE, its not a MOD.

It's a texture pack, bottom line, argue all you want, but it is what it is.

It doesn't change any textures though
[Image: MaEIQ.png]
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#56
@Pozzuh -

Actually, yes, it does.

Anything created with polygons that has artwork on it,
that art work is a "texture".

When you make something (maya for example) and you
apply artwork to it, or, "texture" it takes on colors, and bump maps
and all kinds of things that make it look "textured".

Again, it's a texture pack.

Tongue
crAyon makes no warranty with respect to documents or other information available from this place, assumes no legal liability or responsibility whatsoever for the accuracy, completeness, or usefulness of any such information, and does not represent that its use would not infringe privately owned rights. crAyon disclaims all warranties, express and implied, including the warranties of merchantability and fitness for a particular purpose.
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#57
.....
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#58
hi can i get this with the radar that would be great thanks
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#59
get someone please tell me how too use this with the hud please!!! and ammo count
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#60
Not sure how it works, but I'd try typing ui.drawenable 1 in console ( ~ key).
[Image: lQDUjba.jpg]
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