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Release Barata's REAL External Console
#31
(03-24-2013, 19:02)barata Wrote:
(03-24-2013, 19:00)SailorMoon Wrote:
(03-24-2013, 18:51)barata Wrote: People can update it with this:

zombies:

[cBuf_AddText]: 0x64A000
[SV_GameSendServerCommand]: 0x6E29E0

singleplayer:

[cBuf_AddText]: 0x479F70
[SV_GameSendServerCommand]: 0x550C50

multiplayer:

[cBuf_AddText]: 0x5B23E0
[SV_GameSendServerCommand]: 0x474CF0

Thanks Barata...


It took long time for you, the whole 3 weeks Troll

Nah, i just wanted people to find it themselves...

Thanks Barata...

As you know, no one will. ( Except me Dumb Bitch )
C++/Obj-Cdeveloper. Neko engine wip
Steam: Click
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#32
has anybody tried it with theater mode or know if it would cause a ban to do so?

also im no good with coding and stuff, in fact im a complete noob i just like to read what you are all discussing n be like " yeh i know my shit" - o_o so i couldnt update it to use client side commands yeh im a noob sorry
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#33
For those who wish to update this:

1 - Download the source;
2 - Open the project and replace the old addresses with the ones posted in this thread;
3 - Be Happy;

Note: I will not update this, people have to start making some effort for themselves. I will keep posting the updated addresses though if anyone wants.

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
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#34
are you able to launch maps using this?
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#35
(03-28-2013, 17:18)visedgrunt Wrote: are you able to launch maps using this?

Probably yes, give it a try!

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
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#36
(03-28-2013, 18:04)barata Wrote:
(03-28-2013, 17:18)visedgrunt Wrote: are you able to launch maps using this?

Probably yes, give it a try!

Thanks Barata...

i am trying to launch maps in zombies but when i try the game just crashes but i don't know if this is the right thing to enter
map zm_transit or devmap zm_transit and i have tried with both command types
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#37
(03-29-2013, 00:21)visedgrunt Wrote:
(03-28-2013, 18:04)barata Wrote:
(03-28-2013, 17:18)visedgrunt Wrote: are you able to launch maps using this?

Probably yes, give it a try!

Thanks Barata...

i am trying to launch maps in zombies but when i try the game just crashes but i don't know if this is the right thing to enter
map zm_transit or devmap zm_transit and i have tried with both command types

One question: are you banned? if yes just forget, you wont be able to launch maps like this.

If not first try to load the map then you use devmap.

Thanks Barata...
Don't worry if things aren't the way you planned, in the end everything will solve itself...
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#38
Great work Big Grin ! @barata - Polska xD?
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#39
yo guys i'm all new to this tweaking in all COD games , i'm an editor and i'm looking for a command to give more depth to the game for example:
In his clips everything is blurred except his weapon
In his cinematics everything blurred except character

It would really help me out if you could tell me the commands

Gratz , senZ
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#40
(04-22-2013, 16:32)senZ Wrote: yo guys i'm all new to this tweaking in all COD games , i'm an editor and i'm looking for a command to give more depth to the game for example:
In his clips everything is blurred except his weapon
In his cinematics everything blurred except character

It would really help me out if you could tell me the commands

Gratz , senZ

r_dof_tweak 1
r_dof_bias 0.4
r_dof_viewmodelstart 0
r_dof_viewmodelend 10
r_dof_nearblur 10
r_dof_nearstart 0
r_dof_nearend 100
r_dof_farblur 0

good settings imo but tweak to your liking

(and oh btw near positive none of these commands work in bo2)
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